Timeline for How can I make my carrying mission interesting
Current License: CC BY-SA 3.0
5 events
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Apr 28, 2013 at 16:31 | comment | added | user8066 | Agreed, that would need an experience DM to adjust to a scale which makes things difficult enough, but not frustrating. I would say those are "off the book", which pretty much old-style DND like, and that's why many players love the ADnD more than the 3E, 4E. All I need to say is that the DM shall always bear in mind that "How can i make players feels fulfillment?" but I myself will forget it sometime also. | |
Apr 27, 2013 at 17:55 | comment | added | Kyle Willey | My caution for the last one is that it feels very much like a "Screw you, players!" rather than a legitimate challenge-characters in setting would probably pay at least some attention to the events going on, and wouldn't just walk off for a journey without food. It also relies on nobody having enough survival skills to comfortably feed the entire party while in the wilderness (which is not entirely uncommon with barbarians or rangers in D&D/Pathfinder, and with several other characters in other systems/settings). | |
Apr 27, 2013 at 17:53 | history | edited | Kyle Willey | CC BY-SA 3.0 |
Mostly just revised grammar for clarity.
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Apr 27, 2013 at 12:03 | review | First posts | |||
Apr 27, 2013 at 15:08 | |||||
Apr 27, 2013 at 11:46 | history | answered | user8066 | CC BY-SA 3.0 |