Timeline for Would this Technomancer concept be plausible?
Current License: CC BY-SA 4.0
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Mar 16, 2022 at 22:00 | history | edited | Jack | CC BY-SA 4.0 |
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May 11, 2013 at 5:47 | history | edited | Trajan | CC BY-SA 3.0 |
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May 11, 2013 at 5:38 | comment | added | Trajan | Never used one, but you could look for a voice changing smartphone app or device, that would be fun and really improve the immersion. As for the speaker, if you carry a commlink (and you should, see why here : rpg.stackexchange.com/questions/19555/…) you could use it, or nearby speakers but as an hacking attempt, your GM could ask you to roll, and speakers in PAN are as hard to hack as the commlink firewall. | |
May 10, 2013 at 22:24 | comment | added | Cobalt | I suppose that would make sense; although it wouldn't really require any special skill to talk how he does, it would be kinda cool to build his abilities around the idea of hacking and controlling devices to fit the theme. And I suppose his voice wouldn't always have to be voice edits; I imagine he would use a Stephen Hawkings-esque synthesizer for normal speech but sprinkle in edits and other sound bytes if he so chooses. | |
May 10, 2013 at 22:21 | vote | accept | Cobalt | ||
May 10, 2013 at 10:59 | review | First posts | |||
May 10, 2013 at 11:59 | |||||
May 10, 2013 at 10:41 | history | answered | Trajan | CC BY-SA 3.0 |