Timeline for In D&D, A PC became king. How do I keep him in check?
Current License: CC BY-SA 3.0
8 events
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Apr 11, 2014 at 15:39 | history | edited | Rob | CC BY-SA 3.0 |
tiny typo fix
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May 21, 2013 at 12:42 | history | edited | Standback | CC BY-SA 3.0 |
added 138 characters in body
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May 21, 2013 at 12:23 | comment | added | Philipp | An interesting option would be a disaster which completely obliterates the kingdom. A disaster which didn't seem to be entirely natural. This would be a great plothook for an adventure about finding out who is responsible and taking revenge. But again, this should be planned with the player. | |
May 21, 2013 at 6:30 | history | edited | Standback | CC BY-SA 3.0 |
added 8 characters in body
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May 21, 2013 at 0:22 | comment | added | JohnP | Also, the Belgariad and Mallorean (David Eddings) both deal with a king that has to go off questing a couple of times, and see his thinly disguised ripoff of his own works, The Elenium and Tamuli series. | |
May 20, 2013 at 22:14 | comment | added | SevenSidedDie | @Bryce A Game of Thrones even has a king lamenting that he can't just go about "adventuring" anymore because of the weight of kingly duties. | |
May 20, 2013 at 21:39 | comment | added | Bryce | +1. I've taken the third route once before to good effect; the other players were fine with becoming his elite guard, generals, and advisors. Political intrigue can take some creativity but has a huge amount of potential. See Game of Thrones, Shakespeare, I Claudius, and so forth for ideas on how this might work. | |
May 20, 2013 at 20:10 | history | answered | Standback | CC BY-SA 3.0 |