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Jun 1, 2013 at 12:02 answer added Tom timeline score: 2
May 29, 2013 at 22:33 answer added LitheOhm timeline score: 2
May 25, 2013 at 13:29 vote accept CommunityBot moved from User.Id=4000 by developer User.Id=1645
May 24, 2013 at 10:09 comment added Flamma If the prisoners can escape blowing a window, the prison is not very save, is it? I'd have a harder time figuring out how to make escape possible than how to make not too easier.
May 24, 2013 at 9:01 answer added aramis timeline score: 7
May 24, 2013 at 1:42 answer added NotVonKaiser timeline score: 3
May 23, 2013 at 22:33 comment added illotum Just a side note: most of the time railroading is a feeling. There are techniques to make a static story feel responsive and vice versa.
May 23, 2013 at 21:02 comment added Wibbs Not worth an answer in its own right, but my advice would be to give them a really good reason to want to stay.
May 23, 2013 at 20:59 answer added DampeS8N timeline score: 2
May 23, 2013 at 20:58 answer added Lunin timeline score: 16
May 23, 2013 at 20:53 comment added SevenSidedDie If you can't make being stuck in Undermountain eventful, I cannot help you. ;)
May 23, 2013 at 20:49 comment added Lord_Gareth I don't wanna burn a whole answer on this, but have you considered adding secondary objectives that delay their escape - like rescuing a contact or loved one?
May 23, 2013 at 20:36 history asked user4000 CC BY-SA 3.0