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Timeline for How do I make Locations important?

Current License: CC BY-SA 3.0

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Sep 22, 2013 at 13:04 vote accept Jakob
Aug 29, 2013 at 10:53 answer added Heather timeline score: 3
Aug 28, 2013 at 7:58 answer added SevenSidedDie timeline score: 3
Aug 28, 2013 at 1:43 history edited Joshua Aslan Smith
Added world-building as it seemed appropriate.
Aug 28, 2013 at 1:42 answer added Joshua Aslan Smith timeline score: 1
Aug 27, 2013 at 19:58 answer added Discord timeline score: 8
Aug 27, 2013 at 16:36 comment added Jakob I feel that any advice given here would be unlikely to be followed (by me and by others) unless it's also made clear how it improves the game. I have thought about simply forcing the Location into our scenes - which would normally be the most straightforward answer to this question - but without some motivation, that would simply seem like rules coming in the way of enjoyment.
Aug 27, 2013 at 15:11 comment added BESW Can you clarify why you feel this is better as a two-part question than as two separate questions? I'm not challenging your decision, it's just that often each part of a question gets more love and attention if it's not bundled with other parts, unless there's a clear reason they have to be answered as one.
Aug 27, 2013 at 15:09 history asked Jakob CC BY-SA 3.0