One of the holes in all the answers thus far is that it takesthey take an adversarial approach to rules lawyers. It That will only antagonize him more. Which, which will only exasperateexacerbate the problem and build up to a "dude, leave our group you jerk-face" moment. Diffuse Defuse the hostility and you can go back to bebeing friends again!
Simply put, if you and I agree to play american football, a touchdown is worth 7 points (or 6 plus the extra point kick that most sandlot football does not do). If I score a touchdown and you all of a sudden decide that it's only 3 or 4 points, then I am going to cry foul. I have played in RPGs where as the new guy, I try to do something to be told "that's not possible", yet an established player character does something so similar a few rounds later that I could not tell a difference. "Hey, you said I couldn't do a Spinning Death Attack, but George can do a Twirling Kill Attack!" A player in this situation will do one of two things; either they will leave your group/the rpg community because "those guys screwed me over"; or they will learn that rulebook and everything in it so when they want to do a Twirling Kill Attack/Spinning Death Attack, and the DM says "nope", teythey can say "Actually, yep. I use [feat], [skill], and [action]".