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Peteris
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Average people shouldn't pebe played as 'dumb'

Int 8/Wis13 should not be played as an especially dumb character - given the stat distribution (which for the normal population is with average=10), it's exactly an average orc, simply without heroic intelligence.

Almost every RL gaming group would most likely (on average) include a player with mental stats like Int8/Wis13 - do any of them avoid making intelligent suggestions? 10% of every college classroom is Int8 people. The suggestions for roleplaying 'dumb' mannerisms or dullard characters are NOT for characters like yours, but for much lower intelligence scores than that. Especially since Wis 13 already means 'smarter than 90% of common folk'.

In short, don't play it as an especially stupid character, because it isn't particularly stupid in any noticeable way. -1 penalty to int rolls means being slightly (5%) more likely to make logic mistakes or act without thinking of consequences. He may prefer to do less planning, but he can plan almost as well as a normal human (int 10) and exactly as well as a normal orc (int 8). The other characters may have more knowledge and do longer term planning, but "my character wouldn't do that" simply doesn't apply to making tactical combat suggestions in your case.

Average people shouldn't pe played as 'dumb'

Int 8/Wis13 should not be played as an especially dumb character - given the stat distribution (which for the normal population is with average=10), it's exactly an average orc, simply without heroic intelligence.

Almost every RL gaming group would most likely (on average) include a player with mental stats like Int8/Wis13 - do any of them avoid making intelligent suggestions? 10% of every college classroom is Int8 people. The suggestions for roleplaying 'dumb' mannerisms or dullard characters are NOT for characters like yours, but for much lower intelligence scores than that. Especially since Wis 13 already means 'smarter than 90% of common folk'.

In short, don't play it as an especially stupid character, because it isn't particularly stupid in any noticeable way. -1 penalty to int rolls means being slightly (5%) more likely to make logic mistakes or act without thinking of consequences. He may prefer to do less planning, but he can plan almost as well as a normal human (int 10) and exactly as well as a normal orc (int 8). The other characters may have more knowledge and do longer term planning, but "my character wouldn't do that" simply doesn't apply to making tactical combat suggestions in your case.

Average people shouldn't be played as 'dumb'

Int 8/Wis13 should not be played as an especially dumb character - given the stat distribution (which for the normal population is with average=10), it's exactly an average orc, simply without heroic intelligence.

Almost every RL gaming group would most likely (on average) include a player with mental stats like Int8/Wis13 - do any of them avoid making intelligent suggestions? 10% of every college classroom is Int8 people. The suggestions for roleplaying 'dumb' mannerisms or dullard characters are NOT for characters like yours, but for much lower intelligence scores than that. Especially since Wis 13 already means 'smarter than 90% of common folk'.

In short, don't play it as an especially stupid character, because it isn't particularly stupid in any noticeable way. -1 penalty to int rolls means being slightly (5%) more likely to make logic mistakes or act without thinking of consequences. He may prefer to do less planning, but he can plan almost as well as a normal human (int 10) and exactly as well as a normal orc (int 8). The other characters may have more knowledge and do longer term planning, but "my character wouldn't do that" simply doesn't apply to making tactical combat suggestions in your case.

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Peteris
  • 6.5k
  • 1
  • 29
  • 33

Average people shouldn't pe played as 'dumb'

Int 8/Wis13 should not be played as an especially dumb character - given the stat distribution (which for the normal population is with average=10), it's exactly an average orc, simply without heroic intelligence.

Almost every RL gaming group would most likely (on average) include a player with mental stats like Int8/Wis13 - do any of them avoid making intelligent suggestions? 10% of every college classroom is Int8 people. The suggestions for roleplaying 'dumb' mannerisms or dullard characters are NOT for characters like yours, but for much lower intelligence scores than that. Especially since Wis 13 already means 'smarter than 90% of common folk'.

In short, don't play it as an especially stupid character, because it isn't particularly stupid in any noticeable way. -1 penalty to int rolls means being slightly (5%) more likely to make logic mistakes or act without thinking of consequences. He may prefer to do less planning, but he can plan almost as well as a normal human (int 10) and exactly as well as a normal orc (int 8). The other characters may have more knowledge and do longer term planning, but "my character wouldn't do that" simply doesn't apply to making tactical combat suggestions in your case.

Int 8/Wis13 should not be played as an especially dumb character - given the stat distribution (which for the normal population is with average=10), it's exactly an average orc, simply without heroic intelligence.

Almost every RL gaming group would most likely (on average) include a player with mental stats like Int8/Wis13 - do any of them avoid making intelligent suggestions? The suggestions for roleplaying 'dumb' mannerisms or dullard characters are NOT for characters like yours, but for much lower intelligence scores than that. Especially since Wis 13 already means 'smarter than 90% of common folk'.

In short, don't play it as an especially stupid character, because it isn't particularly stupid in any noticeable way. -1 penalty to int rolls means being slightly (5%) more likely to make logic mistakes or act without thinking of consequences. He may prefer to do less planning, but he can plan almost as well as a normal human (int 10) and exactly as well as a normal orc (int 8). The other characters may have more knowledge and do longer term planning, but "my character wouldn't do that" simply doesn't apply to making tactical combat suggestions in your case.

Average people shouldn't pe played as 'dumb'

Int 8/Wis13 should not be played as an especially dumb character - given the stat distribution (which for the normal population is with average=10), it's exactly an average orc, simply without heroic intelligence.

Almost every RL gaming group would most likely (on average) include a player with mental stats like Int8/Wis13 - do any of them avoid making intelligent suggestions? 10% of every college classroom is Int8 people. The suggestions for roleplaying 'dumb' mannerisms or dullard characters are NOT for characters like yours, but for much lower intelligence scores than that. Especially since Wis 13 already means 'smarter than 90% of common folk'.

In short, don't play it as an especially stupid character, because it isn't particularly stupid in any noticeable way. -1 penalty to int rolls means being slightly (5%) more likely to make logic mistakes or act without thinking of consequences. He may prefer to do less planning, but he can plan almost as well as a normal human (int 10) and exactly as well as a normal orc (int 8). The other characters may have more knowledge and do longer term planning, but "my character wouldn't do that" simply doesn't apply to making tactical combat suggestions in your case.

Source Link
Peteris
  • 6.5k
  • 1
  • 29
  • 33

Int 8/Wis13 should not be played as an especially dumb character - given the stat distribution (which for the normal population is with average=10), it's exactly an average orc, simply without heroic intelligence.

Almost every RL gaming group would most likely (on average) include a player with mental stats like Int8/Wis13 - do any of them avoid making intelligent suggestions? The suggestions for roleplaying 'dumb' mannerisms or dullard characters are NOT for characters like yours, but for much lower intelligence scores than that. Especially since Wis 13 already means 'smarter than 90% of common folk'.

In short, don't play it as an especially stupid character, because it isn't particularly stupid in any noticeable way. -1 penalty to int rolls means being slightly (5%) more likely to make logic mistakes or act without thinking of consequences. He may prefer to do less planning, but he can plan almost as well as a normal human (int 10) and exactly as well as a normal orc (int 8). The other characters may have more knowledge and do longer term planning, but "my character wouldn't do that" simply doesn't apply to making tactical combat suggestions in your case.