Timeline for How to get the most out of an encounter by combining foes
Current License: CC BY-SA 4.0
12 events
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Jun 16, 2020 at 10:23 | history | edited | CommunityBot |
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Aug 29, 2019 at 0:45 | history | edited | V2Blast | CC BY-SA 4.0 |
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Aug 28, 2019 at 16:57 | history | edited | Joshua Aslan Smith | CC BY-SA 4.0 |
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Aug 28, 2019 at 16:51 | history | edited | Joshua Aslan Smith | CC BY-SA 4.0 |
updating URLs
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Aug 6, 2014 at 16:09 | history | edited | Joshua Aslan Smith | CC BY-SA 3.0 |
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Jul 13, 2014 at 9:51 | vote | accept | pet | ||
Apr 29, 2014 at 14:54 | history | bounty ended | wax eagle | ||
Apr 27, 2014 at 14:36 | comment | added | Rubberduck | Also note, that while a solo is called such, you can add other creatures to the fight as well. A solo of the same level as the group or a bit lower, combined with a compatible monster or two, or a handful of minions can add some more actions to the solo's side, and really spice up the fight. One of my best fights had a solo that spawned minions each time it got injured, forcing the group to prioritise between taking down the solo and thin out the minions to avoid getting overrun. | |
Apr 22, 2014 at 21:11 | history | edited | Joshua Aslan Smith | CC BY-SA 3.0 |
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Apr 22, 2014 at 16:35 | history | edited | Joshua Aslan Smith | CC BY-SA 3.0 |
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Apr 22, 2014 at 15:55 | history | edited | Joshua Aslan Smith | CC BY-SA 3.0 |
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Apr 22, 2014 at 14:23 | history | answered | Joshua Aslan Smith | CC BY-SA 3.0 |