Timeline for As a GM, how do I keep Dungeons & Dragons more interesting for young players?
Current License: CC BY-SA 2.5
5 events
when toggle format | what | by | license | comment | |
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Nov 10, 2010 at 14:43 | vote | accept | Stewbob | ||
Nov 9, 2010 at 19:11 | comment | added | LeguRi | Excellent point; it's still relevant, if not more. | |
Nov 9, 2010 at 17:36 | comment | added | Adam Dray | Agreed, but adults will generally sit through the stuff that doesn't capture their interest for 15 minutes without giving up on the game entirely, so it's important to point them out here. | |
Nov 9, 2010 at 15:28 | comment | added | LeguRi | +1 for 1 and 2; 3 and 4 are more a "any players, always" kind of thing than a "one's own children" specific. | |
Nov 9, 2010 at 15:22 | history | answered | Adam Dray | CC BY-SA 2.5 |