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#Core: Light Pick

Core: Light Pick

The light pick is a 1d4 damage, 20 crit, ×4 multiplier light martial weapon. Weighs 3 lbs, costs 4 gp. 4d4 averages only 10 damage, but if you have, say, 14 Strength that’s 4d4+8 for 18, plus your Sneak Attack damage whatever it is, for a pretty nasty Fort save. Not much is surviving that regularly. And that’s ignoring Craven, which you really should have; that would give you 4× your character level on top of that.

The dragonsplit is much better for a general-purpose weapon, though rogues rarely have the feat to spare. I like the light pick as just something to have available just for coup de grace. I would probably not even bother putting magic on it until pretty high level (a +1 collision light pick would be choice there, +24 coup de grace damage for a +3-equivalent), and wouldn’t use it as my primary weapon on most rogues since they don’t have proficiency with it and it’s not worth getting proficiency with it.

#Core: Light Pick

The light pick is a 1d4 damage, 20 crit, ×4 multiplier light martial weapon. Weighs 3 lbs, costs 4 gp. 4d4 averages only 10 damage, but if you have, say, 14 Strength that’s 4d4+8 for 18, plus your Sneak Attack damage whatever it is, for a pretty nasty Fort save. Not much is surviving that regularly. And that’s ignoring Craven, which you really should have; that would give you 4× your character level on top of that.

The dragonsplit is much better for a general-purpose weapon, though rogues rarely have the feat to spare. I like the light pick as just something to have available just for coup de grace. I would probably not even bother putting magic on it until pretty high level (a +1 collision light pick would be choice there, +24 coup de grace damage for a +3-equivalent), and wouldn’t use it as my primary weapon on most rogues since they don’t have proficiency with it and it’s not worth getting proficiency with it.

Core: Light Pick

The light pick is a 1d4 damage, 20 crit, ×4 multiplier light martial weapon. Weighs 3 lbs, costs 4 gp. 4d4 averages only 10 damage, but if you have, say, 14 Strength that’s 4d4+8 for 18, plus your Sneak Attack damage whatever it is, for a pretty nasty Fort save. Not much is surviving that regularly. And that’s ignoring Craven, which you really should have; that would give you 4× your character level on top of that.

The dragonsplit is much better for a general-purpose weapon, though rogues rarely have the feat to spare. I like the light pick as just something to have available just for coup de grace. I would probably not even bother putting magic on it until pretty high level (a +1 collision light pick would be choice there, +24 coup de grace damage for a +3-equivalent), and wouldn’t use it as my primary weapon on most rogues since they don’t have proficiency with it and it’s not worth getting proficiency with it.

mentioning Craven
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KRyan
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#Core: Light Pick

The light pick is a 1d4 damage, 20 crit, ×4 multiplier light martial weapon. Weighs 3 lbs, costs 4 gp. 4d4 averages only 10 damage, but if you have, say, 14 Strength that’s 4d4+8 for 18, plus your Sneak Attack damage whatever it is, for a pretty nasty Fort save. Not much is surviving that regularly. And that’s ignoring Craven, which you really should have; that would give you 4× your character level on top of that.

The dragonsplit is much better for a general-purpose weapon, though rogues rarely have the feat to spare. I like the light pick as just something to have available just for coup de grace. I would probably not even bother putting magic on it until pretty high level (a +1 collision light pick would be choice there, +24 coup de grace damage for a +3-equivalent), and wouldn’t use it as my primary weapon on most rogues since they don’t have proficiency with it and it’s not worth getting proficiency with it.

#Core: Light Pick

The light pick is a 1d4 damage, 20 crit, ×4 multiplier light martial weapon. Weighs 3 lbs, costs 4 gp. 4d4 averages only 10 damage, but if you have, say, 14 Strength that’s 4d4+8 for 18, plus your Sneak Attack damage whatever it is, for a pretty nasty Fort save. Not much is surviving that regularly.

The dragonsplit is much better for a general-purpose weapon, though rogues rarely have the feat to spare. I like the light pick as just something to have available just for coup de grace. I would probably not even bother putting magic on it until pretty high level (a +1 collision light pick would be choice there, +24 coup de grace damage for a +3-equivalent), and wouldn’t use it as my primary weapon on most rogues since they don’t have proficiency with it and it’s not worth getting proficiency with it.

#Core: Light Pick

The light pick is a 1d4 damage, 20 crit, ×4 multiplier light martial weapon. Weighs 3 lbs, costs 4 gp. 4d4 averages only 10 damage, but if you have, say, 14 Strength that’s 4d4+8 for 18, plus your Sneak Attack damage whatever it is, for a pretty nasty Fort save. Not much is surviving that regularly. And that’s ignoring Craven, which you really should have; that would give you 4× your character level on top of that.

The dragonsplit is much better for a general-purpose weapon, though rogues rarely have the feat to spare. I like the light pick as just something to have available just for coup de grace. I would probably not even bother putting magic on it until pretty high level (a +1 collision light pick would be choice there, +24 coup de grace damage for a +3-equivalent), and wouldn’t use it as my primary weapon on most rogues since they don’t have proficiency with it and it’s not worth getting proficiency with it.

mentioning collision
Source Link
KRyan
  • 360.6k
  • 59
  • 942
  • 1.5k

#Core: Light Pick

The light pick is a 1d4 damage, 20 crit, ×4 multiplier light martial weapon. Weighs 3 lbs, costs 4 gp. 4d4 averages only 10 damage, but if you have, say, 14 Strength that’s 4d4+8 for 18, plus your Sneak Attack damage whatever it is, for a pretty nasty Fort save. Not much is surviving that regularly.

The dragonsplit is much better for a general-purpose weapon, though rogues rarely have the feat to spare. I like the light pick as just something to have available just for coup de grace. I would probably not even bother putting magic on it until pretty high level (a +1 collision light pick would be choice there, +24 coup de grace damage for a +3-equivalent), and wouldn’t use it as my primary weapon on most rogues since they don’t have proficiency with it and it’s not worth getting proficiency with it.

#Core: Light Pick

The light pick is a 1d4 damage, 20 crit, ×4 multiplier light martial weapon. Weighs 3 lbs, costs 4 gp. 4d4 averages only 10 damage, but if you have, say, 14 Strength that’s 4d4+8 for 18, plus your Sneak Attack damage whatever it is, for a pretty nasty Fort save. Not much is surviving that regularly.

The dragonsplit is much better for a general-purpose weapon, though rogues rarely have the feat to spare. I like the light pick as just something to have available just for coup de grace. I would probably not even bother putting magic on it until pretty high level, and wouldn’t use it as my primary weapon on most rogues since they don’t have proficiency with it and it’s not worth getting proficiency with it.

#Core: Light Pick

The light pick is a 1d4 damage, 20 crit, ×4 multiplier light martial weapon. Weighs 3 lbs, costs 4 gp. 4d4 averages only 10 damage, but if you have, say, 14 Strength that’s 4d4+8 for 18, plus your Sneak Attack damage whatever it is, for a pretty nasty Fort save. Not much is surviving that regularly.

The dragonsplit is much better for a general-purpose weapon, though rogues rarely have the feat to spare. I like the light pick as just something to have available just for coup de grace. I would probably not even bother putting magic on it until pretty high level (a +1 collision light pick would be choice there, +24 coup de grace damage for a +3-equivalent), and wouldn’t use it as my primary weapon on most rogues since they don’t have proficiency with it and it’s not worth getting proficiency with it.

Source Link
KRyan
  • 360.6k
  • 59
  • 942
  • 1.5k
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