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##Yes, the Bard adds 1/2 proficiency to initiative.

Yes, the Bard adds 1/2 proficiency to initiative.

In 5e all checks are ability checks. This is why every check in published materials is listed as Ability (Name), such as Strength (Athletics).

Initiative is a Dexterity check. Under Initiative in the PHB:

every participant makes a Dexterity check to determine their place in the initiative order. (p. 189)

If you can add an ability modifier to a roll, it's an ability check (A saving throw or an attack is a separate kind of d20 roll). If you have a Skill related to that Ability, and you are proficient in that skill, you add your proficiency bonus.

Initiative is a Dexterity check with no other Skill attached to it. Things that modify Dexterity checks work. Other things modify your ability checks as well - such as adding all or half of your proficiency bonus. The Bard has one example of this.

The Champion Fighter's L7 feature has another:

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. (BD&D 26)

Since Initiative is an ability check that uses your Dexterity, the Champion Fighter also gets half their proficiency to added to their initiative roll.

##Yes, the Bard adds 1/2 proficiency to initiative.

In 5e all checks are ability checks. This is why every check in published materials is listed as Ability (Name), such as Strength (Athletics).

Initiative is a Dexterity check. Under Initiative in the PHB:

every participant makes a Dexterity check to determine their place in the initiative order. (p. 189)

If you can add an ability modifier to a roll, it's an ability check (A saving throw or an attack is a separate kind of d20 roll). If you have a Skill related to that Ability, and you are proficient in that skill, you add your proficiency bonus.

Initiative is a Dexterity check with no other Skill attached to it. Things that modify Dexterity checks work. Other things modify your ability checks as well - such as adding all or half of your proficiency bonus. The Bard has one example of this.

The Champion Fighter's L7 feature has another:

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. (BD&D 26)

Since Initiative is an ability check that uses your Dexterity, the Champion Fighter also gets half their proficiency to added to their initiative roll.

Yes, the Bard adds 1/2 proficiency to initiative.

In 5e all checks are ability checks. This is why every check in published materials is listed as Ability (Name), such as Strength (Athletics).

Initiative is a Dexterity check. Under Initiative in the PHB:

every participant makes a Dexterity check to determine their place in the initiative order. (p. 189)

If you can add an ability modifier to a roll, it's an ability check (A saving throw or an attack is a separate kind of d20 roll). If you have a Skill related to that Ability, and you are proficient in that skill, you add your proficiency bonus.

Initiative is a Dexterity check with no other Skill attached to it. Things that modify Dexterity checks work. Other things modify your ability checks as well - such as adding all or half of your proficiency bonus. The Bard has one example of this.

The Champion Fighter's L7 feature has another:

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. (BD&D 26)

Since Initiative is an ability check that uses your Dexterity, the Champion Fighter also gets half their proficiency to added to their initiative roll.

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Yes##Yes, the bard getsBard adds 1/2 proficiency to initiative.

In 5e all checks are ability checks. This is why every check in published materials is listed as Ability (Name), such as Strength (Athletics).

Initiative is a Dexterity check. Under Initiative in the PHB:

every participant makes a Dexterity check to determine their place in the initiative order. (p. 189)

If you can add an ability modifier to a roll, it's an ability check (unless it's aA saving throw or an attack, those aren't ability checks is a separate kind of d20 roll). If If you happen to have a skillSkill related to that abilityAbility, and you are proficientproficient in that skill, you can add your proficiency bonusproficiency bonus.

IntiativeInitiative is a DexDexterity check with no potential skillother Skill attached to it. So thingsThings that modify DexDexterity checks work. Other things modify your ability checks as well (such- such as adding all or half of your proficiency bonus. The bardBard has one example of this.

The Champion Fighter's L7 feature has another:

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. (BD&D 26)

Since Initiative is an ability check that uses your DexDexterity, the Champion Fighter also gets half their proficiency to added to their initiative roll.

Yes, the bard gets 1/2 proficiency to initiative.

In 5e all checks are ability checks. This is why every check in published materials is listed as Ability (Name), such as Strength (Athletics).

If you can add an ability modifier to a roll, it's an ability check (unless it's a saving throw or an attack, those aren't ability checks). If you happen to have a skill related to that ability, and you are proficient in that skill, you can add your proficiency bonus.

Intiative is a Dex check with no potential skill attached to it. So things that modify Dex checks work. Other things modify your ability checks as well (such as adding all or half of your proficiency bonus. The bard has one example of this.

The Champion Fighter's L7 feature has another:

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. (BD&D 26)

Since Initiative is an ability check that uses your Dex, the Champion Fighter also gets half their proficiency to initiative.

##Yes, the Bard adds 1/2 proficiency to initiative.

In 5e all checks are ability checks. This is why every check in published materials is listed as Ability (Name), such as Strength (Athletics).

Initiative is a Dexterity check. Under Initiative in the PHB:

every participant makes a Dexterity check to determine their place in the initiative order. (p. 189)

If you can add an ability modifier to a roll, it's an ability check (A saving throw or an attack is a separate kind of d20 roll). If you have a Skill related to that Ability, and you are proficient in that skill, you add your proficiency bonus.

Initiative is a Dexterity check with no other Skill attached to it. Things that modify Dexterity checks work. Other things modify your ability checks as well - such as adding all or half of your proficiency bonus. The Bard has one example of this.

The Champion Fighter's L7 feature has another:

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. (BD&D 26)

Since Initiative is an ability check that uses your Dexterity, the Champion Fighter also gets half their proficiency to added to their initiative roll.

not every check is an Athletics check
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Yes, the bard gets 1/2 proficiency to initiative.

In 5e all checks are ability checks. This is why every check in published materials is listed as Ability (Name), such as Strength (athleticsAthletics).

If you can add an ability modifier to a roll, it's an ability check (unless it's a saving throw or an attack, those aren't ability checks). If you happen to have a skill related to that ability, and you are proficient in that skill, you can add your proficiency bonus.

Intiative is a Dex check with no potential skill attached to it. So things that modify Dex checks work. Other things modify your ability checks as well (such as adding all or half of your proficiency bonus. The bard has one example of this.

The Champion Fighter's L7 feature has another:

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. (BD&D 26)

Since Initiative is an ability check that uses your Dex, the Champion Fighter also gets half their proficiency to initiative.

Yes, the bard gets 1/2 proficiency to initiative.

In 5e all checks are ability checks. This is why every check in published materials is listed as Strength (athletics).

If you can add an ability modifier to a roll, it's an ability check (unless it's a saving throw or an attack, those aren't ability checks). If you happen to have a skill related to that ability, and you are proficient in that skill, you can add your proficiency bonus.

Intiative is a Dex check with no potential skill attached to it. So things that modify Dex checks work. Other things modify your ability checks as well (such as adding all or half of your proficiency bonus. The bard has one example of this.

The Champion Fighter's L7 feature has another:

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. (BD&D 26)

Since Initiative is an ability check that uses your Dex, the Champion Fighter also gets half their proficiency to initiative.

Yes, the bard gets 1/2 proficiency to initiative.

In 5e all checks are ability checks. This is why every check in published materials is listed as Ability (Name), such as Strength (Athletics).

If you can add an ability modifier to a roll, it's an ability check (unless it's a saving throw or an attack, those aren't ability checks). If you happen to have a skill related to that ability, and you are proficient in that skill, you can add your proficiency bonus.

Intiative is a Dex check with no potential skill attached to it. So things that modify Dex checks work. Other things modify your ability checks as well (such as adding all or half of your proficiency bonus. The bard has one example of this.

The Champion Fighter's L7 feature has another:

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. (BD&D 26)

Since Initiative is an ability check that uses your Dex, the Champion Fighter also gets half their proficiency to initiative.

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