Timeline for Is heat metal too powerful? [closed]
Current License: CC BY-SA 3.0
24 events
when toggle format | what | by | license | comment | |
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Aug 24, 2017 at 19:39 | comment | added | SevenSidedDie | I rolled back that edit and rejected the approvals because it changed the meaning of the question entirely, making the answers nonsensical. Changing what a question is asking, when it's been closed for three years, isn't a useful maneuver. We would rather that, if that different question needs asking ("is this broken?" vs. "how do we disincentivise that tactic?"), it just be asked fresh instead of an old question being twisted into a new shape. | |
S Aug 24, 2017 at 19:36 | history | rollback | SevenSidedDie |
Rollback to Revision 6 - Edit approval overridden by post owner or moderator
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Aug 24, 2017 at 15:11 | history | suggested | QuantumDM | CC BY-SA 3.0 |
Changed the sense of the question as to make it more mechanics-based, but still needs re-working.
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Aug 24, 2017 at 14:32 | review | Suggested edits | |||
S Aug 24, 2017 at 19:36 | |||||
S Feb 18, 2015 at 10:05 | history | suggested | user7740 | CC BY-SA 3.0 |
rollback because the last edit was both totally spammy, added not by OP and textually broken
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Feb 18, 2015 at 9:31 | review | Suggested edits | |||
S Feb 18, 2015 at 10:05 | |||||
Dec 20, 2014 at 2:34 | history | closed |
wax eagle doppelgreener mxyzplk |
Opinion-based | |
Dec 20, 2014 at 1:17 | comment | added | doppelgreener | I'm voting to close this as primarily opinion-based: it seems to be inviting discussion and arbitrary fixes, none of them necessarily demonstrably correct answers. | |
Dec 20, 2014 at 1:05 | answer | added | user9935 | timeline score: 6 | |
Dec 20, 2014 at 0:18 | comment | added | Purple Monkey | Also please note that heavy armour takes 5 minutes to take off, not 1, without help. With help, that time is halved. | |
Dec 19, 2014 at 23:30 | answer | added | nvoigt | timeline score: 3 | |
Dec 19, 2014 at 22:39 | history | edited | AceCalhoon | CC BY-SA 3.0 |
added 265 characters in body
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S Dec 19, 2014 at 20:50 | history | suggested | AgentPaper | CC BY-SA 3.0 |
Clarified title.
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Dec 19, 2014 at 20:33 | review | Suggested edits | |||
S Dec 19, 2014 at 20:50 | |||||
Dec 19, 2014 at 19:37 | answer | added | DuckTapeAl | timeline score: 16 | |
Dec 19, 2014 at 19:35 | comment | added | Skiptron | Related post: How long would it take to doff armour heated by the Heat Metal spell? | |
Dec 19, 2014 at 19:30 | review | Close votes | |||
Dec 19, 2014 at 19:54 | |||||
Dec 19, 2014 at 19:25 | comment | added | Karl | Problem is that a low lvl bard or Druid has a very powerful spell with no save that can be used to great effect by a group that is willing to take some time instead of rush into cbt. Simply hit the targets and flee come back a few hrs latter and repeat. They would significantly reduce a patrol from wanting to venture out of town in armor. Changes the whole bop in outdoor campaigns | |
Dec 19, 2014 at 19:25 | answer | added | wax eagle | timeline score: 13 | |
Dec 19, 2014 at 19:20 | history | edited | DuckTapeAl | CC BY-SA 3.0 |
Edited grammar of the first two paragraphs to be more clear.
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S Dec 19, 2014 at 19:18 | history | suggested | Korack |
Added DnD edition tag.
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Dec 19, 2014 at 19:17 | review | Suggested edits | |||
S Dec 19, 2014 at 19:18 | |||||
Dec 19, 2014 at 19:00 | review | First posts | |||
Dec 19, 2014 at 19:53 | |||||
Dec 19, 2014 at 18:55 | history | asked | Karl | CC BY-SA 3.0 |