Timeline for Are there tools for assisting with the math involved in Fire Emblem d20? [closed]
Current License: CC BY-SA 3.0
10 events
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Jul 15, 2020 at 20:34 | history | closed |
Exempt-Medic Thomas Markov Oblivious Sage♦ NathanS KorvinStarmast |
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Jul 15, 2020 at 19:20 | review | Close votes | |||
Jul 15, 2020 at 20:34 | |||||
Mar 20, 2015 at 2:36 | answer | added | The Amused Muse | timeline score: 1 | |
Feb 10, 2015 at 18:56 | comment | added | Argamae | Okay, I am sorry as it seems I was mistaken. Just read up on FED20. Although it is called "Fire Emblem D20" it does not seem to share much of the original mechanic of the D&D d20 system. The attack mechanic is nothing like D&D so I can't help you there. Just commented this because others might be confused, too. | |
Feb 10, 2015 at 18:07 | comment | added | PipperChip | @Argamae For one attack in fire emblem d20, you do 5 different calculations which require input of the attacking and defending characters' statistics. I don't know why the d20 is there, as it does not function like other d20 systems. | |
Feb 10, 2015 at 17:51 | comment | added | Argamae | I am still not sure if I understand what you are looking for. Do you need help figuring out how things work in the d20 system (OGL)? Perhaps you could give examples of what math exactly do you mean when you refer to "basic actions". | |
Feb 9, 2015 at 21:10 | history | tweeted | twitter.com/#!/StackRPG/status/564894232868311040 | ||
Feb 9, 2015 at 6:48 | comment | added | doppelgreener | I've edited this to provide a direct question of what you're looking for. A question of "any suggestions?" or "any tools?" without a "for doing X" in there is going to set off peoples' too-broad detectors. Since overcoming the math pervasive in the system seems to be your issue, I've made that the X. | |
Feb 9, 2015 at 6:46 | history | edited | doppelgreener | CC BY-SA 3.0 |
edited tags; edited title
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Feb 9, 2015 at 6:45 | history | asked | PipperChip | CC BY-SA 3.0 |