Timeline for How can I make "Empty" rooms interesting?
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
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Mar 20, 2015 at 20:04 | comment | added | PipperChip | I'm a big fan of the use of "appears" in my games; it tells the characters that they don't see anything, but there could be something. The trouble is when they persist in believing there is a phantom threat. Other players usually help with this. | |
Mar 18, 2015 at 11:40 | review | First posts | |||
Mar 18, 2015 at 11:44 | |||||
Mar 18, 2015 at 11:40 | history | answered | KlaymenDK | CC BY-SA 3.0 |