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Please stop being evil
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Have a meta-conversation as a group with your DM. Trying to kill the player characters (in a limited fashion, of course) is a valid playstyle, and your DM, having as much experience as he does, probably knows what playstyles he does and doesn't like, and can and can't DM. Explain what kind of game you would like to play, and why, as well as what aspects of what other people's wants you expect to be problematic for you. Encourage everyone, including your DM to do this.

Once you have a better idea of what kind of game you all want to play together on as a group, and what each of you finds fulfilling in the RPG experience, you can then try the same game again with a slightly different style of play, or start a new game entirely— possibly even in a new system.

I recommend not continuing the current game in a new playstyle, to avoid anyone ending up feeling like their previous creative vision is being trodden upon. If you can get a set of criteria for what would be fun for your group, but don't know how to make that work in actual play, consider postingyou could in the past have posted what you all want as a game-rec question here, but can no longer do so until we get our policies on that matter fixed (it may take a while). Best of luck!

Have a meta-conversation as a group with your DM. Trying to kill the player characters (in a limited fashion, of course) is a valid playstyle, and your DM, having as much experience as he does, probably knows what playstyles he does and doesn't like, and can and can't DM. Explain what kind of game you would like to play, and why, as well as what aspects of what other people's wants you expect to be problematic for you. Encourage everyone, including your DM to do this.

Once you have a better idea of what kind of game you all want to play together on as a group, and what each of you finds fulfilling in the RPG experience, you can then try the same game again with a slightly different style of play, or start a new game entirely— possibly even in a new system.

I recommend not continuing the current game in a new playstyle, to avoid anyone ending up feeling like their previous creative vision is being trodden upon. If you can get a set of criteria for what would be fun for your group, but don't know how to make that work in actual play, consider posting what you all want as a game-rec question here. Best of luck!

Have a meta-conversation as a group with your DM. Trying to kill the player characters (in a limited fashion, of course) is a valid playstyle, and your DM, having as much experience as he does, probably knows what playstyles he does and doesn't like, and can and can't DM. Explain what kind of game you would like to play, and why, as well as what aspects of what other people's wants you expect to be problematic for you. Encourage everyone, including your DM to do this.

Once you have a better idea of what kind of game you all want to play together on as a group, and what each of you finds fulfilling in the RPG experience, you can then try the same game again with a slightly different style of play, or start a new game entirely— possibly even in a new system.

I recommend not continuing the current game in a new playstyle, to avoid anyone ending up feeling like their previous creative vision is being trodden upon. If you can get a set of criteria for what would be fun for your group, but don't know how to make that work in actual play, you could in the past have posted what you all want as a game-rec question here, but can no longer do so until we get our policies on that matter fixed (it may take a while). Best of luck!

replaced http://rpg.stackexchange.com/ with https://rpg.stackexchange.com/
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Have a meta-conversation as a group with your DM. Trying to kill the player characters (in a limited fashion, of course) is a valid playstyle, and your DM, having as much experience as he does, probably knows what playstyles he does and doesn't like, and can and can't DM. Explain what kind of game you would like to play, and why, as well as what aspects of what other people's wants you expect to be problematic for you. Encourage everyone, including your DM to do this.

Once you have a better idea of what kind of game you all want to play together on as a group, and what each of you finds fulfilling in the RPG experience, you can then try the same game again with a slightly different style of play, or start a new game entirely— possibly even in a new system.

I recommend not continuing the current game in a new playstyle, to avoid anyone ending up feeling like their previous creative vision is being trodden upon. If you can get a set of criteria for what would be fun for your group, but don't know how to make that work in actual play, consider posting what you all want as a game-recgame-rec question here. Best of luck!

Have a meta-conversation as a group with your DM. Trying to kill the player characters (in a limited fashion, of course) is a valid playstyle, and your DM, having as much experience as he does, probably knows what playstyles he does and doesn't like, and can and can't DM. Explain what kind of game you would like to play, and why, as well as what aspects of what other people's wants you expect to be problematic for you. Encourage everyone, including your DM to do this.

Once you have a better idea of what kind of game you all want to play together on as a group, and what each of you finds fulfilling in the RPG experience, you can then try the same game again with a slightly different style of play, or start a new game entirely— possibly even in a new system.

I recommend not continuing the current game in a new playstyle, to avoid anyone ending up feeling like their previous creative vision is being trodden upon. If you can get a set of criteria for what would be fun for your group, but don't know how to make that work in actual play, consider posting what you all want as a game-rec question here. Best of luck!

Have a meta-conversation as a group with your DM. Trying to kill the player characters (in a limited fashion, of course) is a valid playstyle, and your DM, having as much experience as he does, probably knows what playstyles he does and doesn't like, and can and can't DM. Explain what kind of game you would like to play, and why, as well as what aspects of what other people's wants you expect to be problematic for you. Encourage everyone, including your DM to do this.

Once you have a better idea of what kind of game you all want to play together on as a group, and what each of you finds fulfilling in the RPG experience, you can then try the same game again with a slightly different style of play, or start a new game entirely— possibly even in a new system.

I recommend not continuing the current game in a new playstyle, to avoid anyone ending up feeling like their previous creative vision is being trodden upon. If you can get a set of criteria for what would be fun for your group, but don't know how to make that work in actual play, consider posting what you all want as a game-rec question here. Best of luck!

don't kill players!; + misc tweaks
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SevenSidedDie
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Have a meta-conversation as a group with your DM. Trying to kill the playersplayer characters (in a limited fashion, of course) is a valid playstyle, and your DM, having as much experience as he does, probably knows what playstyles he does and doesn't like, and can and can't DM. Explain what kind of game you would like to play, and why, as well as what aspects of what other people's wants you expect to be problematic for you. Encourage everyone, including your DM to do this.

Once you have a better idea of what kind of game you all want to play together on as a group, and what each of you finds fulfilling in the RPG experience, you can then try the same game again with a slightly different style of play, or start a new game entirely--entirely— possibly even in a new system.

I recommend not continuing the current game in a new playstyle, to avoid anyone ending up feeling like their previous creative vision is being trodden upon. If you can get a set of criteria for what would be fun for your group, but don't know how to make that work in actual play, consider posting what you all want as a game-reqgame-rec question here. Best of luck!

Have a meta-conversation as a group with your DM. Trying to kill the players (in a limited fashion, of course) is a valid playstyle, and your DM, having as much experience as he does, probably knows what playstyles he does and doesn't like, and can and can't DM. Explain what kind of game you would like to play, and why, as well as what aspects of what other people's wants you expect to be problematic for you. Encourage everyone, including your DM to do this.

Once you have a better idea of what kind of game you all want to play together on as a group, and what each of you finds fulfilling in the RPG experience, you can then try the same game again with a slightly different style of play, or start a new game entirely-- possibly even in a new system.

I recommend not continuing the current game in a new playstyle, to avoid anyone ending up feeling like their previous creative vision is being trodden upon. If you can get a set of criteria for what would be fun for your group, but don't know how to make that work in actual play, consider posting what you all want as a game-req question here. Best of luck!

Have a meta-conversation as a group with your DM. Trying to kill the player characters (in a limited fashion, of course) is a valid playstyle, and your DM, having as much experience as he does, probably knows what playstyles he does and doesn't like, and can and can't DM. Explain what kind of game you would like to play, and why, as well as what aspects of what other people's wants you expect to be problematic for you. Encourage everyone, including your DM to do this.

Once you have a better idea of what kind of game you all want to play together on as a group, and what each of you finds fulfilling in the RPG experience, you can then try the same game again with a slightly different style of play, or start a new game entirely— possibly even in a new system.

I recommend not continuing the current game in a new playstyle, to avoid anyone ending up feeling like their previous creative vision is being trodden upon. If you can get a set of criteria for what would be fun for your group, but don't know how to make that work in actual play, consider posting what you all want as a game-rec question here. Best of luck!

Tried to break up the textwall
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Miniman
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added 33 characters in body
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Please stop being evil
  • 67.9k
  • 16
  • 162
  • 312
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Source Link
Please stop being evil
  • 67.9k
  • 16
  • 162
  • 312
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