Timeline for How do I help my players stay engaged (with the game and each other) at the table?
Current License: CC BY-SA 3.0
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Jun 16, 2020 at 10:23 | history | edited | CommunityBot |
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Nov 13, 2015 at 18:31 | history | bounty ended | eimyr | ||
Oct 20, 2015 at 1:25 | comment | added | DCShannon | +1, Whether the players can be convinced to get more invested via discussion or not, these are still great suggestions to improve the DM's part of the bargain. | |
Oct 19, 2015 at 11:22 | comment | added | nvoigt | Just present challenges and place some hints. Your players will figure it out. "The walls of the prison are strong, your single voice is not loud enough". "You sing the song the paladin likes best, but the guards look as if the like it. The barbarian growls. It's not his kind of music." | |
Oct 19, 2015 at 11:18 | comment | added | Ferox | I like your answer, but how do you get your players to think that way?I would not want to say "no one notices your singing, how about the others join you? (...) well, the guards like your song. Maybe the barbarian knows something darker or more annoying song" | |
Oct 18, 2015 at 12:59 | history | answered | nvoigt | CC BY-SA 3.0 |