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Timeline for How does shield bashing work?

Current License: CC BY-SA 4.0

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Oct 4, 2020 at 4:52 comment added V2Blast As Douglas points out, the gladiator has the Brute trait that adds an extra damage die to every melee weapon it has: "Brute. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack)." As such, this is not at all evidence that attacks with shields should do 2d4 (+ Str mod) damage, but rather evidence that it should normally be 1d4 (+ Str mod) damage.
Jan 10, 2019 at 2:56 history edited V2Blast CC BY-SA 4.0
added DNDBeyond link; fixed formatting
Sep 13, 2016 at 14:23 history edited nitsua60 CC BY-SA 3.0
deleted 1 character in body
Sep 13, 2016 at 13:14 comment added GreyWulf This muddies the issue, I'm afraid. Monster attacks use a different rules system.
Apr 28, 2016 at 18:48 comment added Douglas Whitman Yes but the Gladiator NPC also has an ability that doubles weapon damage die. So it'd actually be 1d4.
Jan 18, 2016 at 17:20 comment added SevenSidedDie Monster attacks use a different rules system than PCs do and are not a good model for PCs.
Jan 18, 2016 at 17:19 history edited KrakkenSmacken CC BY-SA 3.0
edited body
Jan 18, 2016 at 17:00 review Late answers
Jan 18, 2016 at 17:08
Jan 18, 2016 at 16:44 review First posts
Jan 18, 2016 at 18:22
Jan 18, 2016 at 16:42 history answered KrakkenSmacken CC BY-SA 3.0