Timeline for How to design a GMPC that will not push the story ahead?
Current License: CC BY-SA 3.0
4 events
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Feb 17, 2016 at 13:01 | comment | added | mxyzplk | Yes, that's a much more specific problem that we have other questions and answers on here. | |
Feb 14, 2016 at 22:46 | comment | added | GMJoe | Given that you have identified your problem, I recommend looking at the many existing questions about how to overcome that problem. | |
Feb 12, 2016 at 8:46 | comment | added | Zaibis | "it sounds like your problem is keeping in-character and out-of-character motivations and knowledge separate" Yep ofcourse exactly that is my problem. I described in OP that I can't rp well enough to handle every situation that might occur in an strict to the character way. And thats why also the NPC thing won't work. On the one hand planing a NPC with set goals is a thing I could handle, but here the problem is, its goals could contradict to the PC goals leaving the PC alone. On the other hand, using a GMPC would lead to situations where I cant RP it well without giving DM knowledge away. | |
Feb 11, 2016 at 23:18 | history | answered | GMJoe | CC BY-SA 3.0 |