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KorvinStarmast
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My best advice is to get creative with the spells you have. For example, Unseen Servant is an extremely useful spell.for example:

  1. Unseen Servant (an extremely useful spell).

You could have had the Unseen Servant carry a burning oily rag into the goblin camp and drop it on a tent or a pile of bedrolls or sacks of provisions - anything you can see. You just have to keep the instructions simple and not directly attack anything. The servant has no physical form, so the goblins would just see flaming object float into their midst, which would immediately freak them out. Then they would have to deal with the resulting fire. Say you reconnoiter the goblins clustered around a map. You could cast Acid Spray into an acid-proof bowl (glass or ceramic) and have Unseen Servant carry it in and drop it on the map. Or drop a flask of oil on their cookfire. Or just go around their camp in circles with a flaming branch. The goblins will focus on the disturbance, creating a diversion so the party can steal the enemy's mounts, free their slaves or prisoners, etc. At the very least you can distract sentries to give the party a surprise attack opportunity.

Find Familiar

  1. Find Familiar

Misty Step

  1. Misty Step
  • Through the bars of a cell, or a window too small to climb through
  • Past a guard or checkpoint
  • To the roof of a building, bottom of a well with slippery sides, or anywhere else hard to climb to
  • When unexpected danger appears at the back of the party near you, move somewhere else.
  • Behind an enemy, opening up various possibilities: backstabbing, shoving them off a wall or out of a guard tower, etc. A guard tower can be a very safe position once there's no guard in it.
- Through the bars of a cell, or a window too small to climb through
- Past a guard or checkpoint
- To the roof of a building, bottom of a well with slippery sides, or anywhere else hard to climb to
- When unexpected danger appears at the back of the party near you, move somewhere else. 
- Behind an enemy, opening up various possibilities: backstabbing, shoving them off a wall or out of a guard tower, etc. A guard tower can be a very safe position once there's no guard in it.  

Fog Cloud + Fly

  1. Fog Cloud + Fly

Supposed you want to steal an object or rescue a prisoner from the middle of a band of creatures in their camp. At night use Fly to examine the camp from above, carefully observing where they keep whatever you are after. Cast Fog Cloud centered on that spot and fly directly down there while the rest of the party makes noise or shoots a volley of arrows into the camp. Hopefully the enemies will be busy trying to find their way out of the cloud. Having made the effort to observe the area, you should be able to feel around and find whatever you're looking for pretty quickly. Then fly up out of the cloud as fast as you can and rendezvous with the rest of the party in a prearranged place. Use Tenser's Disk if you need extra lifting power. If there is a breeze you could stay in the upper fringes of the cloud and use it as cover, drifting away with it.

My best advice is to get creative with the spells you have. For example, Unseen Servant is an extremely useful spell. You could have had the Unseen Servant carry a burning oily rag into the goblin camp and drop it on a tent or a pile of bedrolls or sacks of provisions - anything you can see. You just have to keep the instructions simple and not directly attack anything. The servant has no physical form, so the goblins would just see flaming object float into their midst, which would immediately freak them out. Then they would have to deal with the resulting fire. Say you reconnoiter the goblins clustered around a map. You could cast Acid Spray into an acid-proof bowl (glass or ceramic) and have Unseen Servant carry it in and drop it on the map. Or drop a flask of oil on their cookfire. Or just go around their camp in circles with a flaming branch. The goblins will focus on the disturbance, creating a diversion so the party can steal the enemy's mounts, free their slaves or prisoners, etc. At the very least you can distract sentries to give the party a surprise attack opportunity.

Find Familiar

Misty Step

  • Through the bars of a cell, or a window too small to climb through
  • Past a guard or checkpoint
  • To the roof of a building, bottom of a well with slippery sides, or anywhere else hard to climb to
  • When unexpected danger appears at the back of the party near you, move somewhere else.
  • Behind an enemy, opening up various possibilities: backstabbing, shoving them off a wall or out of a guard tower, etc. A guard tower can be a very safe position once there's no guard in it.

Fog Cloud + Fly

Supposed you want to steal an object or rescue a prisoner from the middle of a band of creatures in their camp. At night use Fly to examine the camp from above, carefully observing where they keep whatever you are after. Cast Fog Cloud centered on that spot and fly directly down there while the rest of the party makes noise or shoots a volley of arrows into the camp. Hopefully the enemies will be busy trying to find their way out of the cloud. Having made the effort to observe the area, you should be able to feel around and find whatever you're looking for pretty quickly. Then fly up out of the cloud as fast as you can and rendezvous with the rest of the party in a prearranged place. Use Tenser's Disk if you need extra lifting power. If there is a breeze you could stay in the upper fringes of the cloud and use it as cover, drifting away with it.

My best advice is to get creative with the spells you have, for example:

  1. Unseen Servant (an extremely useful spell).

You could have had the Unseen Servant carry a burning oily rag into the goblin camp and drop it on a tent or a pile of bedrolls or sacks of provisions - anything you can see. You just have to keep the instructions simple and not directly attack anything. The servant has no physical form, so the goblins would just see flaming object float into their midst, which would immediately freak them out. Then they would have to deal with the resulting fire. Say you reconnoiter the goblins clustered around a map. You could cast Acid Spray into an acid-proof bowl (glass or ceramic) and have Unseen Servant carry it in and drop it on the map. Or drop a flask of oil on their cookfire. Or just go around their camp in circles with a flaming branch. The goblins will focus on the disturbance, creating a diversion so the party can steal the enemy's mounts, free their slaves or prisoners, etc. At the very least you can distract sentries to give the party a surprise attack opportunity.

  1. Find Familiar
  1. Misty Step
- Through the bars of a cell, or a window too small to climb through
- Past a guard or checkpoint
- To the roof of a building, bottom of a well with slippery sides, or anywhere else hard to climb to
- When unexpected danger appears at the back of the party near you, move somewhere else. 
- Behind an enemy, opening up various possibilities: backstabbing, shoving them off a wall or out of a guard tower, etc. A guard tower can be a very safe position once there's no guard in it.  
  1. Fog Cloud + Fly

you want to steal an object or rescue a prisoner from the middle of a band of creatures in their camp. At night use Fly to examine the camp from above, carefully observing where they keep whatever you are after. Cast Fog Cloud centered on that spot and fly directly down there while the rest of the party makes noise or shoots a volley of arrows into the camp. Hopefully the enemies will be busy trying to find their way out of the cloud. Having made the effort to observe the area, you should be able to feel around and find whatever you're looking for pretty quickly. Then fly up out of the cloud as fast as you can and rendezvous with the rest of the party in a prearranged place. Use Tenser's Disk if you need extra lifting power. If there is a breeze you could stay in the upper fringes of the cloud and use it as cover, drifting away with it.

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SevenSidedDie
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My best advice is to get creative with the spells you have. For example, Unseen Servant is an extremely useful spell. You could have had the Unseen Servant carry a burning oily rag into the goblin camp and drop it on a tent or a pile of bedrolls or sacks of provisions - anything you can see. You just have to keep the instructions simple and not directly attack anything. The servant has no physical form, so the goblins would just see flaming object float into their midst, which would immediately freak them out. Then they would have to deal with the resulting fire. Say you reconnoiter the goblins clustered around a map. You could cast Acid Spray into an acid-proof bowl (glass or ceramic) and have Unseen Servant carry it in and drop it on the map. Or drop a flask of oil on their cookfire. Or just go around their camp in circles with a flaming branch. The goblins will focus on the disturbance, creating a diversion so the party can steal the enemy's mounts, free their slaves or prisoners, etc. At the very least you can distract sentries to give the party a surprise attack opportunity.

Find Familiar

You didn't mention if you had a familiar yet. If not, get one. Some familiars are pretty useless, but they generally enhance your abilities in some way and increase your HP. I recommend doing this right away.

Misty Step

As a caster I should stay at the back of the party to prevent getting hit, where would I even want to go to and become an easier target?

  • Through the bars of a cell, or a window too small to climb through
  • Past a guard or checkpoint
  • To the roof of a building, bottom of a well with slippery sides, or anywhere else hard to climb to
  • When unexpected danger appears at the back of the party near you, move somewhere else.
  • Behind an enemy, opening up various possibilities: backstabbing, shoving them off a wall or out of a guard tower, etc. A guard tower can be a very safe position once there's no guard in it.

Fog Cloud + Fly

Supposed you want to steal an object or rescue a prisoner from the middle of a band of creatures in their camp. At night use Fly to examine the camp from above, carefully observing where they keep whatever you are after. Cast Fog Cloud centered on that spot and fly directly down there while the rest of the party makes noise or shoots a volley of arrows into the camp. Hopefully the enemies will be busy trying to find their way out of the cloud. Having made the effort to observe the area, you should be able to feel around and find whatever you're looking for pretty quickly. Then fly up out of the cloud as fast as you can and rendezvous with the rest of the party in a prearranged place. Use Tenser's Disk if you need extra lifting power. If there is a breeze you could stay in the upper fringes of the cloud and use it as cover, drifting away with it.

My best advice is to get creative with the spells you have. For example, Unseen Servant is an extremely useful spell. You could have had the Unseen Servant carry a burning oily rag into the goblin camp and drop it on a tent or a pile of bedrolls or sacks of provisions - anything you can see. You just have to keep the instructions simple and not directly attack anything. The servant has no physical form, so the goblins would just see flaming object float into their midst, which would immediately freak them out. Then they would have to deal with the resulting fire. Say you reconnoiter the goblins clustered around a map. You could cast Acid Spray into an acid-proof bowl (glass or ceramic) and have Unseen Servant carry it in and drop it on the map. Or drop a flask of oil on their cookfire. Or just go around their camp in circles with a flaming branch. The goblins will focus on the disturbance, creating a diversion so the party can steal the enemy's mounts, free their slaves or prisoners, etc. At the very least you can distract sentries to give the party a surprise attack opportunity.

My best advice is to get creative with the spells you have. For example, Unseen Servant is an extremely useful spell. You could have had the Unseen Servant carry a burning oily rag into the goblin camp and drop it on a tent or a pile of bedrolls or sacks of provisions - anything you can see. You just have to keep the instructions simple and not directly attack anything. The servant has no physical form, so the goblins would just see flaming object float into their midst, which would immediately freak them out. Then they would have to deal with the resulting fire. Say you reconnoiter the goblins clustered around a map. You could cast Acid Spray into an acid-proof bowl (glass or ceramic) and have Unseen Servant carry it in and drop it on the map. Or drop a flask of oil on their cookfire. Or just go around their camp in circles with a flaming branch. The goblins will focus on the disturbance, creating a diversion so the party can steal the enemy's mounts, free their slaves or prisoners, etc. At the very least you can distract sentries to give the party a surprise attack opportunity.

Find Familiar

You didn't mention if you had a familiar yet. If not, get one. Some familiars are pretty useless, but they generally enhance your abilities in some way and increase your HP. I recommend doing this right away.

Misty Step

As a caster I should stay at the back of the party to prevent getting hit, where would I even want to go to and become an easier target?

  • Through the bars of a cell, or a window too small to climb through
  • Past a guard or checkpoint
  • To the roof of a building, bottom of a well with slippery sides, or anywhere else hard to climb to
  • When unexpected danger appears at the back of the party near you, move somewhere else.
  • Behind an enemy, opening up various possibilities: backstabbing, shoving them off a wall or out of a guard tower, etc. A guard tower can be a very safe position once there's no guard in it.

Fog Cloud + Fly

Supposed you want to steal an object or rescue a prisoner from the middle of a band of creatures in their camp. At night use Fly to examine the camp from above, carefully observing where they keep whatever you are after. Cast Fog Cloud centered on that spot and fly directly down there while the rest of the party makes noise or shoots a volley of arrows into the camp. Hopefully the enemies will be busy trying to find their way out of the cloud. Having made the effort to observe the area, you should be able to feel around and find whatever you're looking for pretty quickly. Then fly up out of the cloud as fast as you can and rendezvous with the rest of the party in a prearranged place. Use Tenser's Disk if you need extra lifting power. If there is a breeze you could stay in the upper fringes of the cloud and use it as cover, drifting away with it.

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My best advice is to get creative with the spells you have. For example, Unseen Servant is an extremely useful spell. You could have had the Unseen Servant carry a burning oily rag into the goblin camp and drop it on a tent or a pile of bedrolls or sacks of provisions - anything you can see. You just have to keep the instructions simple and not directly attack anything. The servant has no physical form, so the goblins would just see flaming object float into their midst, which would immediately freak them out. Then they would have to deal with the resulting fire. Say you reconnoiter the goblins clustered around a map. You could cast Acid Spray into an acid-proof bowl (glass or ceramic) and have Unseen Servant carry it in and drop it on the map. Or drop a flask of oil on their cookfire. Or just go around their camp in circles with a flaming branch. The goblins will focus on the disturbance, creating a diversion so the party can steal the enemy's mounts, free their slaves or prisoners, etc. At the very least you can distract sentries to give the party a surprise attack opportunity.