Timeline for Is making characters who go off the rails unlucky a good technique for keeping the plot moving?
Current License: CC BY-SA 3.0
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May 13, 2016 at 6:41 | comment | added | Keker |
That's an interesting point of view, I must say. And by adding the rewards when they're doing it right, it does give this very specific 'fated heroes' feel , and it's nearly what the players will be: fated heroes. I'll try that, maybe!
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May 13, 2016 at 4:11 | history | answered | Weaveworker89 | CC BY-SA 3.0 |