Skip to main content
8 events
when toggle format what by license comment
Jun 23, 2022 at 16:29 comment added Kirt @SevenSidedDie So long as each damaging event resulted in 18 points of damage or fewer, good rolls on Undead Fortitude could keep the zombie alive even after removing all of its bones. It certainly would be easier to kill it first, as this answer suggests, but I don't think it would be required.
Oct 6, 2020 at 5:51 comment added V2Blast The issue of whether animate dead can be cast on the corpses of undead creatures is now explicitly addressed in the latest Sage Advice Compendium: "Can I cast animate dead on the humanoid-shaped corpse of an undead creature such as a zombie or a ghast? No. Animate dead targets only the corpses of creatures that have the humanoid creature type." You may want to update your answer accordingly.
May 20, 2016 at 12:42 comment added Thomas Jacobs @SevenSidedDie Yes, that's what I meant. Also, I know that in at least one earlier edition (3.5) there is a monster that is specifically the animated flesh that stays behind when animating a skeleton.
May 19, 2016 at 2:28 comment added SevenSidedDie @PremierBromanov As I understand this answer, it is just that any process involving separating zombie from bones would necessarily result in lethal damage.
May 19, 2016 at 2:10 comment added Premier Bromanov Does a zombie really need bones to be "alive"?
May 19, 2016 at 1:11 history edited SevenSidedDie CC BY-SA 3.0
fix spell name
May 19, 2016 at 0:28 vote accept JasperNakamura
May 18, 2016 at 22:18 history answered Thomas Jacobs CC BY-SA 3.0