Timeline for Effect of Reduce Person on a Large character
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Jun 30, 2016 at 3:10 | comment | added | Fering | Thanks for that ruling about stacking. I didnt know about that it existed in the rules like that. I need to consider how exactly I will redo my character excel sheet based on this, but its not hard, just need the best method. | |
Jun 30, 2016 at 3:08 | vote | accept | Fering | ||
Jun 29, 2016 at 20:25 | comment | added | Topquark | @GreySage CMB, CMD, Stealth, to-hit, and AC modifiers are properties of being a given size category, not something that can differ depending on which effect gave you the size. (unlike ability scores.) | |
Jun 29, 2016 at 18:12 | comment | added | GreySage | Interestingly, reduce size doesn't explicitly modify your CMB, CMD, or Stealth checks, so even when reduced you would keep those penalties and bonuses, even though the stats, ac and to-hit cancel each other. | |
Jun 29, 2016 at 18:06 | history | answered | Gnomejon | CC BY-SA 3.0 |