Timeline for Do you add the Strength DM to melee damage in Mongoose Traveller?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Jul 9, 2016 at 21:00 | comment | added | Quil | In my opinion it's a little bit strange that being super-beefy makes you more accurate when punching/stabbing people, but there's a precedent in Dungeons and Dragons and it lets you play beefy bruiser archetypes without them also having to be ninjas in order to hit anything. Plus in game-balance terms it means Dexterity isn't a complete must-have for all forms of combat. | |
Jul 9, 2016 at 14:01 | vote | accept | DrBob | ||
Jul 9, 2016 at 14:01 | comment | added | DrBob | Wow! I think my players are about to abruptly become much more dangerous in bar brawls. | |
Jul 8, 2016 at 19:47 | history | edited | Quil | CC BY-SA 3.0 |
Spelling, 8+ is not more than 8, clarify summary a bit.
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Jul 8, 2016 at 19:10 | review | First posts | |||
Jul 8, 2016 at 19:19 | |||||
Jul 8, 2016 at 19:06 | history | answered | Quil | CC BY-SA 3.0 |