Following the example I made your AnydiceAnydice for all possible skills, and a fixed attribute of 8. In case you want to change the attribute just change the 8 in the code for whatever value it should be.
function: successes in S:s {
Aresult: (S >= 8
B:) + (S = 10
result: A+B)
}
loop N over {1..10} {
output [successes in Nd10] named "[N]d"
}