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Oct 18, 2016 at 12:44 comment added John Grabanski Exactly, and as Imaginary said in his answer, I would include "Running away" as in the category of "Train the Players", D&D is built to lean toward fighting, but non-combat, even to the point of pacifism can work.
Oct 17, 2016 at 21:12 comment added MikeP RE: "Train the Players": This is important. A small group of experienced players will fare much better than a larger group of less experienced players.
Oct 17, 2016 at 15:23 history edited Derek Stucki CC BY-SA 3.0
Punctuation and spelling
Oct 17, 2016 at 15:16 history edited John Grabanski CC BY-SA 3.0
added "talk to your players" forgot to include it
Oct 17, 2016 at 15:08 history answered John Grabanski CC BY-SA 3.0