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Dec 15, 2022 at 2:03 answer added HighDiceRoller timeline score: -1
Dec 15, 2022 at 0:46 history edited HighDiceRoller
add statistics tag
Dec 14, 2022 at 23:04 comment added From Do you want more dice to yield higher results and decreased variance, or just decreased variance?
Dec 14, 2022 at 20:58 history edited doppelgreener
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Dec 28, 2016 at 9:39 history tweeted twitter.com/StackRPG/status/814043172020088832
Dec 27, 2016 at 17:47 comment added oconnor0 The advantage of using d6 is they are common and allow for adjustments so that 3+ counts as successes or whatever.
Dec 27, 2016 at 17:20 comment added Thalantas Well, it's a pool of coins then. My point is, he's not modelling a 6-sided dice throw, but a 2-sided dice throw.
Dec 27, 2016 at 17:10 comment added AceCalhoon @Thalantas It's not a coin flip; the expected number of successes is equal to half the dice in the pool. If you need two successes to accomplish something, the person with a larger pool will be more likely to succeed.
Dec 27, 2016 at 10:45 comment added Thalantas In your current wording, 4-5-6 are successes, and 1-2-3 are failures ? This is basically a coin flip ? If not, you might want to add a bit more details.
Dec 27, 2016 at 10:38 answer added nvoigt timeline score: 5
Dec 26, 2016 at 23:04 answer added Lexible timeline score: 2
Dec 26, 2016 at 22:18 history asked oconnor0 CC BY-SA 3.0