Timeline for How to reduce the variance of a dice pool mechanic?
Current License: CC BY-SA 4.0
13 events
when toggle format | what | by | license | comment | |
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Dec 15, 2022 at 23:34 | history | edited | Lexible | CC BY-SA 4.0 |
added 7 characters in body
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Dec 14, 2022 at 21:00 | history | edited | Thomas Markov | CC BY-SA 4.0 |
real header
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Jan 6, 2017 at 18:34 | comment | added | Wyrmwood | Without further direction, this answer is unsatisfactory, -1. | |
Jan 5, 2017 at 23:25 | comment | added | Lexible | @Wyrmwood "Actual [rolled] die results cannot be anything but integers" That's the point of my answer: a mathematical transformation of the die roll provides a number with the requisite variance. That number itself is used in place of the actual die roll. Yes it is a discrete real, not discrete integer-valued number, but it still has the property of being exceeding (or not) a target. | |
Jan 4, 2017 at 15:30 | comment | added | Wyrmwood | Actual die results cannot be anything but integers (unless your die can land balanced between two sides...). You need another step that explains what the application would be. At this point, the practical advice seems to be to determine distribution, standard deviation and variance, then to multiply the square root of the target variance by a derived (and unexplained/undefined) number. This answer isn't complete without something practical to use at the table. | |
Jan 4, 2017 at 1:09 | comment | added | Lexible | @Wyrmwood If you care to walk through the math, you can see how one arrives at this number (the outcomes are still discrete—there are a finite number for any given target variance, and dice pool size—they just are not integers: a consequence of the approach I took to reigning in variance). Although very rarely integers, these re-scaled dice pool numbers can still be evaluated as exceeding or failing to exceed a given target. | |
Jan 3, 2017 at 22:44 | comment | added | Wyrmwood | 3.392 is not possible with dice (a set of discrete outcomes). | |
Jan 3, 2017 at 22:07 | comment | added | Lexible | @Wyrmwood No, 3.392 is your roll. | |
Dec 27, 2016 at 22:39 | comment | added | Wyrmwood | I don't see how this relates back to the dice. Do you roll 3.392 dice? | |
Dec 27, 2016 at 10:53 | comment | added | Erik | This doesn't feel like an answer geared towards table-top roleplaying games... | |
Dec 26, 2016 at 23:16 | comment | added | Lexible | @oconnor0 Sure, although I walked you through an example in my answer. If you provide (a) the size of your dice pool, and (b) the variance you would like that dice pool to have, I will walk you through another example. | |
Dec 26, 2016 at 23:13 | comment | added | oconnor0 | I really don't understand what you mean or how that would work. Would you be willing to give an example? | |
Dec 26, 2016 at 23:04 | history | answered | Lexible | CC BY-SA 3.0 |