Timeline for Should a player know their mount's exact HP?
Current License: CC BY-SA 3.0
17 events
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Feb 1, 2017 at 14:12 | answer | added | CaM | timeline score: 3 | |
Feb 1, 2017 at 5:23 | comment | added | Hey I Can Chan | @thedarkwanderer Alternatively, one could just count the number of pokes it takes to render the creature unconscious with a weapon that deals 1 point of nonlethal damage. | |
Jan 31, 2017 at 23:59 | comment | added | Please stop being evil | In Pathfinder the Slayer talent Blood Reader allows a PC to tell the hp of a mount by making it their studied target (typically a move action) which lasts until they choose a new target. If you let everyone just know the exact hp value of their mounts this nominally decreases the value of this ability but seeing as the ability is nonetheless super awesome that's probably fine. | |
Jan 31, 2017 at 19:09 | answer | added | nijineko | timeline score: 3 | |
Jan 31, 2017 at 17:39 | history | tweeted | twitter.com/StackRPG/status/826485089622249472 | ||
Jan 31, 2017 at 16:25 | answer | added | TheNickOfTime | timeline score: 13 | |
Jan 31, 2017 at 15:57 | history | edited | SevenSidedDie | CC BY-SA 3.0 |
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Jan 31, 2017 at 15:31 | answer | added | fectin | timeline score: 29 | |
Jan 31, 2017 at 15:16 | comment | added | Hey I Can Chan | Pathfinder takes a more liberal stance than 3.5e on who plays some kinds of NPC companions. That said, I don't think the rules state precisely how much metagame to include in a game! I look forward to answers. | |
Jan 31, 2017 at 15:04 | comment | added | LeesusFreak | @HeyICanChan, I'm actually most interested in the RAW or RAI here, or in the abscence of that, anything from organized play of either the derivative or base system (since no real organized play exists in my area that I could use as a reference). The most convenient way aspect is what I think John is grasping at-- I could make a reddit thread to poll answers regarding how folk handle it, but I'm here to see if there's anything of documentable substance. Also, fwiw, I'm very aware that by hard rules of PF, the GM runs companions and the player must interact to control them. | |
Jan 31, 2017 at 14:50 | answer | added | John Grabanski | timeline score: 16 | |
Jan 31, 2017 at 14:49 | comment | added | Hey I Can Chan | I can cites rules in both games about who plays animal companions and similar allies, but I don't think that's what you want. It sounds like you want to know how much information the typical D/GM gives the players about their allies, but that's a survey, and inappropriate for the site. Can the questions be rephrased into a most convenient way sort of question, one that would let a D/GM bring his experience to bear on the topic? | |
Jan 31, 2017 at 14:37 | comment | added | LeesusFreak | And while it shares some similarities, @HeyICanChan, animal companions and player-controlled elements are usually handled separately than entirely GM-controlled entities, hence the question (at least I can see a strong argument for such; which is why despite strong commonality between them, the stark difference in intent differentiates them enough to merit the question in my eyes). | |
Jan 31, 2017 at 14:32 | comment | added | Hey I Can Chan | While there's a longish introduction, is this question essentially the same as this question? | |
Jan 31, 2017 at 14:12 | history | edited | LeesusFreak |
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Jan 31, 2017 at 14:12 | answer | added | Mikiodelg | timeline score: 0 | |
Jan 31, 2017 at 14:02 | history | asked | LeesusFreak | CC BY-SA 3.0 |