Timeline for How to make magic items more interesting?
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Aug 31, 2011 at 7:47 | vote | accept | Sardathrion - against SE abuse | ||
Aug 29, 2011 at 13:03 | comment | added | Tynam | One note: it doesn't have to be the player's plot that gets driven. Even minor magic items are more interesting if it feels like the creator had a reason for creating them and an agenda to advance... even if that agenda doesn't directly impact the players. | |
Aug 28, 2011 at 17:15 | history | edited | Ichoran | CC BY-SA 3.0 |
Changed bold to italics. I don't like italics. Also fixed a typo.
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Aug 26, 2011 at 13:51 | history | edited | user1637 | CC BY-SA 3.0 |
added 16 characters in body
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Aug 23, 2011 at 18:59 | history | answered | Ichoran | CC BY-SA 3.0 |