+1 AC for a perception penalty is a fair trade.
Investigation is not commonly used, and susceptibility to flanking would add a whole new system. The exhaustion ticking is too easy to counter and difficult to track.
However, perception is important both in and out of combat. Being forced to take a penalty on perception would mean that donning a helm is a choice with advantages and disadvantages. Even during combat it may be better to remove your helm to locate a hiding foe.
Having modifiers to abilities isn't common though. Usually 5e relies on disadvantage. You could implement a simple helm that seems balanced like so:
Helmet
While wearing a helmet, you gain a +1 bonus to AC, but you have disadvantage on Wisdom (Perception) checks that rely on sight or hearing.