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removed system from title (it's redundant in many cases thanks to the system tag - relevant meta: https://rpg.meta.stackexchange.com/q/1346/33569); adjusted title to reflect question in body
V2Blast
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Is there guidance on applying overlapping skills to reduce difficulty?

I know in Numenera you can apply maximum of 2 difficulty reduction from a skill check. Is there any guidance on applying overlapping skills? Some examples:

  • Character tries to identify plant people. They're trained at plants and animals (two separate skills), thus reducing difficulty by 2.
  • They try to to dash and jump. They're trained in athletics and jumping (again, separate skills), -2 difficulty.