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For questions that are explicitly not restricted to any one particular system or rules, where the asker wants solutions to the question that are not directly tied to a game's mechanics.

17 votes
7 answers
999 views

As an experienced GM, what pitfalls should I watch out for? [closed]

I've been GMing for 20 years and have recently started to question if I need a GM-makeover. We are still having fun but could the game be more fun if I shed some bad, and well ingrained habits? I cann …
Dr Rob Lang's user avatar
  • 4,730
9 votes

Do you use character sheets? Or, do you use a blank sheet of paper?

Character sheets because they should be things of beauty to admire and age with the time the game played. A 52 session character sheet should look like it.
Dr Rob Lang's user avatar
  • 4,730
0 votes

How to introduce item descriptions

There are two parts to an items description, the game affects and the narrative effects. Game effects are best dealt with using handouts as suggested above. Narrative description will give the player …
Dr Rob Lang's user avatar
  • 4,730
11 votes
6 answers
549 views

What are the pitfalls when swapping characters between players?

I have a plot hook that I want to use where the entire player character team gets gassed and wake up feeling "different". I want to simulate that by swapping characters between the players for one eve …
Dr Rob Lang's user avatar
  • 4,730
10 votes
4 answers
959 views

Guide to writing an RPG - Examples inline or at the end?

I am writing a guide on how to write a free RPG on my blog. The guide has a series of techniques and tips from inspiration to playtest. I have been writing an RPG as I go along as an example of using …
Dr Rob Lang's user avatar
  • 4,730
18 votes
5 answers
470 views

Is there a method for sliding seamlessly from one system into another during a campaign?

Has anyone changed system/setting/genre but kept the characters during a campaign? Players can become very attached to their characters, even when the campaign/setting/genre or system is getting tired …
Dr Rob Lang's user avatar
  • 4,730
20 votes

How do I make weather an important part of the game?

I would add mechanic bonuses as others have mentioned but I would also makes changes to the other things that are in your control as a GM. The three that spring to mind are NPC, Monsters and the Envir …
Dr Rob Lang's user avatar
  • 4,730
49 votes
10 answers
3k views

Is it fair to press the players for decisions during combat?

My group tends to over-analyse during combat, which slows everything down. I press upon my players to make their decision and roll the dice quickly. My players are all experienced in the system and I …
Dr Rob Lang's user avatar
  • 4,730