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For questions about campaigns. A campaign is a series of related adventures, usually with the same (or similar) group of player characters.
62
votes
Accepted
How can I encourage combat as war-style play in my campaign?
That's why I think--even one session in--a change like this would be equivalent to starting a new campaign: same setting and same characters, but different game. …
6
votes
How does one infuse an AL campaign with a sense of time elapsing?
Use the downtime they give you.
AL awards downtime by rule: the general rule is 5 downtime days per two hours of play (ALDMG p.5), though individual modules may vary.
At one of my sites we've created …