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Search options not deleted user 2817

For questions about the practical arts and methods applied to gamemastering (GMing).

16 votes

It is possible to have one player lose control of their actions (get possessed) and have the...

Well, this has actually come up on one or two occasions in games I've played. Often we just depend on player-character separation, but since a lot of us keep character sheets/dice rollers on our compu …
RSid's user avatar
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20 votes
6 answers
800 views

How do I make players more comfortable in an unusual historical setting?

I run a lot of games/write systems set in specific historical/cultural contexts, because I like rpgs as a way to explore them and think they provide a great sense of place. However, I tend not to choo …
RSid's user avatar
  • 2,748