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Hunter: the Vigil is a modern horror RPG by White Wolf in the "World of Darkness" series of games, in which the PCs are the Light in the Darkness and one way or another they Hunt the inhuman elements of our society.

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How can I help my players get into a vengeful mindset?

I've often attempted to run Hunter: the Vigil (part of the New World of Darkness gameline) for my players. Unfortunately I frequently run into the same problem; namely, when I set up villains with the …
Lord_Gareth's user avatar
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