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doppelgreener
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Hits Cap on multiple Spells (Shadowrun 4th edition)

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Hits Cap on multiple Spells (Shadowrun 4th edition)

I have a mystical adept with a magic attribute of 6 (4 adept/2 mage) and spellcasting at 5. So when i cast a spell, it has to be on F1/2 (F3/4) and has a pool of 7 dice. My magic attribute caps the (net?) hits to 2. Correct me if i'm wrong.

The question: If i cast 2 spells at once, i split my dice but do i have to split my hit cap as well? Otherwise, casting 2 spells should be my way to go, right?