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This is unbalanced and breaks the style of warlock patrons

#This is unbalanced and breaks the style of warlock patrons ThisThis patron makes such a departure from the typical structure of a warlock patron that it is somewhat difficult to assess in balance terms. My gut says it is very over-powered and I will try to go through each feature to explain why. Note; this analysis is focused on comparing it to other patrons not the entire warlock class.

Expanded Spell List

##Expanded Spell List AA standard feature of warlock patrons that you have re-interpreted, both in good and bad ways. Overall your version is overpowered and needs to be fixed.

Spell List As Spells Known

###Spell List As Spells Known TheThe PHB patrons get access to 2 spells of each level from 1st to 5th. They are simply added to the spell list and do not add to spells known. The celestial and hexblade patrons from XGtE only get access to 1 spell of each level but they still do not count as known spells.

Choice of spell list

###Choice of spell list TheThe choice of three different lists based on the spellcasting class of the patron is a cool thematic choice. However all three lists contain spells that are already available to the base warlock. The warlock list is worse than useless, while major image from the wizard list and banishment from the sorcerer list are already available to warlocks.

Lesser Mystic Arcanum

##Lesser Mystic Arcanum NopeNope. This feature is entirely broken. At 9th level your warlock has an additional 5 spell slots per day above and beyond their typical 3 per short rest. Not all warlock spells benefit from up-casting and having them in lower level slots does not sufficiently reduce their power. Giving this many additional spells is way, way stronger than anything any of the other patrons give at this level or at any level.

Strategic Spell

##Strategic Spell ThisThis one isn't too bad. Rogues and monks already have access to this feature. However it does go against the normal style of the warlock. Apart from the celestial patron every other patron grants a once per short rest ability not an always on feature. By not being limited to pact slots this feature works on cantrips and is therefore infinite.

Eldritch Weave

##Eldritch Weave AtAt first this one seems ok, but it is likely overpowered. Gaining temporary hitpoints is very similar to the Celestial Resistance feature of that patron, though that one allows you to also protect other creatures.

Greater Mystic Arcanum

##Greater Mystic Arcanum IfIf the early version of this feature wasn't so utterly unbalanced this would almost be fine. However; it isn't, and neither is this. At will hex at 14th level, then suggestion at 18th level is very powerful.

#This is unbalanced and breaks the style of warlock patrons This patron makes such a departure from the typical structure of a warlock patron that it is somewhat difficult to assess in balance terms. My gut says it is very over-powered and I will try to go through each feature to explain why. Note; this analysis is focused on comparing it to other patrons not the entire warlock class.

##Expanded Spell List A standard feature of warlock patrons that you have re-interpreted, both in good and bad ways. Overall your version is overpowered and needs to be fixed.

###Spell List As Spells Known The PHB patrons get access to 2 spells of each level from 1st to 5th. They are simply added to the spell list and do not add to spells known. The celestial and hexblade patrons from XGtE only get access to 1 spell of each level but they still do not count as known spells.

###Choice of spell list The choice of three different lists based on the spellcasting class of the patron is a cool thematic choice. However all three lists contain spells that are already available to the base warlock. The warlock list is worse than useless, while major image from the wizard list and banishment from the sorcerer list are already available to warlocks.

##Lesser Mystic Arcanum Nope. This feature is entirely broken. At 9th level your warlock has an additional 5 spell slots per day above and beyond their typical 3 per short rest. Not all warlock spells benefit from up-casting and having them in lower level slots does not sufficiently reduce their power. Giving this many additional spells is way, way stronger than anything any of the other patrons give at this level or at any level.

##Strategic Spell This one isn't too bad. Rogues and monks already have access to this feature. However it does go against the normal style of the warlock. Apart from the celestial patron every other patron grants a once per short rest ability not an always on feature. By not being limited to pact slots this feature works on cantrips and is therefore infinite.

##Eldritch Weave At first this one seems ok, but it is likely overpowered. Gaining temporary hitpoints is very similar to the Celestial Resistance feature of that patron, though that one allows you to also protect other creatures.

##Greater Mystic Arcanum If the early version of this feature wasn't so utterly unbalanced this would almost be fine. However; it isn't, and neither is this. At will hex at 14th level, then suggestion at 18th level is very powerful.

This is unbalanced and breaks the style of warlock patrons

This patron makes such a departure from the typical structure of a warlock patron that it is somewhat difficult to assess in balance terms. My gut says it is very over-powered and I will try to go through each feature to explain why. Note; this analysis is focused on comparing it to other patrons not the entire warlock class.

Expanded Spell List

A standard feature of warlock patrons that you have re-interpreted, both in good and bad ways. Overall your version is overpowered and needs to be fixed.

Spell List As Spells Known

The PHB patrons get access to 2 spells of each level from 1st to 5th. They are simply added to the spell list and do not add to spells known. The celestial and hexblade patrons from XGtE only get access to 1 spell of each level but they still do not count as known spells.

Choice of spell list

The choice of three different lists based on the spellcasting class of the patron is a cool thematic choice. However all three lists contain spells that are already available to the base warlock. The warlock list is worse than useless, while major image from the wizard list and banishment from the sorcerer list are already available to warlocks.

Lesser Mystic Arcanum

Nope. This feature is entirely broken. At 9th level your warlock has an additional 5 spell slots per day above and beyond their typical 3 per short rest. Not all warlock spells benefit from up-casting and having them in lower level slots does not sufficiently reduce their power. Giving this many additional spells is way, way stronger than anything any of the other patrons give at this level or at any level.

Strategic Spell

This one isn't too bad. Rogues and monks already have access to this feature. However it does go against the normal style of the warlock. Apart from the celestial patron every other patron grants a once per short rest ability not an always on feature. By not being limited to pact slots this feature works on cantrips and is therefore infinite.

Eldritch Weave

At first this one seems ok, but it is likely overpowered. Gaining temporary hitpoints is very similar to the Celestial Resistance feature of that patron, though that one allows you to also protect other creatures.

Greater Mystic Arcanum

If the early version of this feature wasn't so utterly unbalanced this would almost be fine. However; it isn't, and neither is this. At will hex at 14th level, then suggestion at 18th level is very powerful.

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KorvinStarmast
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At will casting of leveled spells is normally restricted eldritch invocationsto Eldritch Invocations. Allowing it in additionaladdition to those completely breaks the style and design of the warlockWarlock. This is utterly unbalanced and needs to be removed.

Conclusion

##Conclusion ScrapScrap the whole thing. The features are almost all overpowered and don't suit the style of the warlockWarlock at all. Any one of the features (bar Strategic Spell) would be enough to make this class overpowered. Added together this is completely busted.

You are adding flexibility by increasing spells known with your 1st level features, and you are increasing overall power level by giving out way more spell slots. This warlockWarlock is so much better than the others there is almost no reason to look at them unless you want to be a melee fighter.

At will casting of leveled spells is normally restricted eldritch invocations. Allowing it in additional to those completely breaks the style and design of the warlock. This is utterly unbalanced and needs to be removed.

##Conclusion Scrap the whole thing. The features are almost all overpowered and don't suit the style of the warlock at all. Any one of the features (bar Strategic Spell) would be enough to make this class overpowered. Added together this is completely busted.

You are adding flexibility by increasing spells known with your 1st level features, and you are increasing overall power level by giving out way more spell slots. This warlock is so much better than the others there is almost no reason to look at them unless you want to be a melee fighter.

At will casting of leveled spells is normally restricted to Eldritch Invocations. Allowing it in addition to those completely breaks the style and design of the Warlock. This is utterly unbalanced and needs to be removed.

Conclusion

Scrap the whole thing. The features are almost all overpowered and don't suit the style of the Warlock at all. Any one of the features (bar Strategic Spell) would be enough to make this class overpowered. Added together this is completely busted.

You are adding flexibility by increasing spells known with your 1st level features, and you are increasing overall power level by giving out way more spell slots. This Warlock is so much better than the others there is almost no reason to look at them unless you want to be a melee fighter.

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linksassin
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@illustro pointed out@illustro points out that as worded this does not add additional spells known but instead forces the warlock to learn those spells. If this is the case then this feature is actually extremely weak, far worse than any of the other patron spell list options.

###Choice of spell list The choice of three different lists based on the spellcasting class of the patron is a cool thematic choice. However all three lists contain spells that are already available to the base warlock. The warlock list is worse than useless, as iswhile major image from the wizard list and banishment from the sorcerer list are already available to warlocks.

@illustro pointed out that as worded this does not add additional spells known but instead forces the warlock to learn those spells. If this is the case then this feature is actually extremely weak, far worse than any of the other patron spell list options.

###Choice of spell list The choice of three different lists based on the spellcasting class of the patron is a cool thematic choice. However all three lists contain spells that are already available to the base warlock. The warlock list is useless, as is major image from the wizard list and banishment from the sorcerer list.

@illustro points out that as worded this does not add additional spells known but instead forces the warlock to learn those spells. If this is the case then this feature is actually extremely weak, far worse than any of the other patron spell list options.

###Choice of spell list The choice of three different lists based on the spellcasting class of the patron is a cool thematic choice. However all three lists contain spells that are already available to the base warlock. The warlock list is worse than useless, while major image from the wizard list and banishment from the sorcerer list are already available to warlocks.

added clarifications based on illustros feedback
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