Timeline for In-game reason for no multiple supernatural templates in nWoD
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Dec 27, 2012 at 9:00 | comment | added | OpaCitiZen | Thanks, @Bob, you're right about these things, obviously. However, what I'm looking for is an in-game reason (the more detailed, the better.) | |
Dec 27, 2012 at 8:30 | comment | added | Flamma | @CatLord you needed a botch. Just failing it didn't work. | |
Dec 26, 2012 at 23:49 | history | edited | okeefe | CC BY-SA 3.0 |
Blockquote, italics, AND double quotes seem a bit much
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Dec 24, 2012 at 2:46 | comment | added | TimothyAWiseman | If memory serves, an embraced mage lost access to his former will-working magic. That was essentially (simplifying) where the Tremere came from. | |
Dec 23, 2012 at 16:08 | comment | added | Bob | That happens only if they choose to. But I have yet to hear of a wolf that chooses to be Embraced. | |
Dec 23, 2012 at 2:25 | comment | added | CatLord | Plus to become an Abomination there is every chance of failure. The Garou rolls Gnosis and if there's even one success they die instead of being embraced. | |
Dec 23, 2012 at 0:41 | history | answered | Bob | CC BY-SA 3.0 |