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Fate has not been an acronym or capitalised for a few years - it's now just the single word, "Fate", and not spelled in all caps.
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doppelgreener
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Having one player play multiple characters in FATEKerberos Club Fate?

I'm currently planning a Misfits-style game built in Kerberos-club FATEFate. Basically a bunch of young offenders with super powers. 

One of the players is thinking of a character whose power is that he splits into 2 different characters. They look exactly the same, but have very different personalities. This is directly taken from a character in the show (Rudy, series 3 and onwards), and in the show, it works very well. There's a clear distinction between the characters, and it leads to a lot of great conflict and narrative. 

The issue is that I'm not sure it will translate well to FATEFate. Mechanically it's fine, Kerberos Club actually has a specific "Duplicate" mechanic. I'm just worried about the difficulties in having the player take part in a narrative without confusing people, considering that FATEFate is very RP-heavy. Is there a way to make it easier without sacrificing story, or might it be a bit much for a FATEFate game?

Having one player play multiple characters in FATE?

I'm currently planning a Misfits-style game built in Kerberos-club FATE. Basically a bunch of young offenders with super powers. One of the players is thinking of a character whose power is that he splits into 2 different characters. They look exactly the same, but have very different personalities. This is directly taken from a character in the show (Rudy, series 3 and onwards), and in the show, it works very well. There's a clear distinction between the characters, and it leads to a lot of great conflict and narrative. The issue is that I'm not sure it will translate well to FATE. Mechanically it's fine, Kerberos Club actually has a specific "Duplicate" mechanic. I'm just worried about the difficulties in having the player take part in a narrative without confusing people, considering that FATE is very RP-heavy. Is there a way to make it easier without sacrificing story, or might it be a bit much for a FATE game?

Having one player play multiple characters in Kerberos Club Fate?

I'm currently planning a Misfits-style game built in Kerberos-club Fate. Basically a bunch of young offenders with super powers. 

One of the players is thinking of a character whose power is that he splits into 2 different characters. They look exactly the same, but have very different personalities. This is directly taken from a character in the show (Rudy, series 3 and onwards), and in the show, it works very well. There's a clear distinction between the characters, and it leads to a lot of great conflict and narrative. 

The issue is that I'm not sure it will translate well to Fate. Mechanically it's fine, Kerberos Club actually has a specific "Duplicate" mechanic. I'm just worried about the difficulties in having the player take part in a narrative without confusing people, considering that Fate is very RP-heavy. Is there a way to make it easier without sacrificing story, or might it be a bit much for a Fate game?

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CSturgess
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Having one player play multiple characters in FATE?

I'm currently planning a Misfits-style game built in Kerberos-club FATE. Basically a bunch of young offenders with super powers. One of the players is thinking of a character whose power is that he splits into 2 different characters. They look exactly the same, but have very different personalities. This is directly taken from a character in the show (Rudy, series 3 and onwards), and in the show, it works very well. There's a clear distinction between the characters, and it leads to a lot of great conflict and narrative. The issue is that I'm not sure it will translate well to FATE. Mechanically it's fine, Kerberos Club actually has a specific "Duplicate" mechanic. I'm just worried about the difficulties in having the player take part in a narrative without confusing people, considering that FATE is very RP-heavy. Is there a way to make it easier without sacrificing story, or might it be a bit much for a FATE game?