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SevenSidedDie
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I wrote this adventure myself: https://sites.google.com/site/thehelpfulworm/The Helpful Worm: A Numenera One-Shot. I can't reasonably describe it as "published" but it is online and playable.

Numenera is about exploring and discovering new technology. I haven't been pleased with many of the published modules because they've felt more like linear travel and fighting monsters. I think this adventure does a better job of that.

I ran the adventure twice, for new players both times. The first time, three of the players seemed very happy with it; one player was frustrated because he'd made a lot of bad dice rolls. The second time, nobody expressed any specific opinion, but they invited me back to their place to run a followup game, so I assume they were reasonably happy with it.

If you run this, please feel free to modify it, even (especially) on-the-fly, as the situation dictates.

I wrote this adventure myself: https://sites.google.com/site/thehelpfulworm/ I can't reasonably describe it as "published" but it is online and playable.

Numenera is about exploring and discovering new technology. I haven't been pleased with many of the published modules because they've felt more like linear travel and fighting monsters. I think this adventure does a better job of that.

I ran the adventure twice, for new players both times. The first time, three of the players seemed very happy with it; one player was frustrated because he'd made a lot of bad dice rolls. The second time, nobody expressed any specific opinion, but they invited me back to their place to run a followup game, so I assume they were reasonably happy with it.

If you run this, please feel free to modify it, even (especially) on-the-fly, as the situation dictates.

I wrote this adventure myself: The Helpful Worm: A Numenera One-Shot. I can't reasonably describe it as "published" but it is online and playable.

Numenera is about exploring and discovering new technology. I haven't been pleased with many of the published modules because they've felt more like linear travel and fighting monsters. I think this adventure does a better job of that.

I ran the adventure twice, for new players both times. The first time, three of the players seemed very happy with it; one player was frustrated because he'd made a lot of bad dice rolls. The second time, nobody expressed any specific opinion, but they invited me back to their place to run a followup game, so I assume they were reasonably happy with it.

If you run this, please feel free to modify it, even (especially) on-the-fly, as the situation dictates.

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Dan B
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I wrote this adventure myself: https://sites.google.com/site/thehelpfulworm/ I can't reasonably describe it as "published" but it is online and playable.

Numenera is about exploring and discovering new technology. I haven't been pleased with many of the published modules because they've felt more like linear travel and fighting monsters. I think this adventure does a better job of that.

I ran the adventure twice, for new players both times. The first time, three of the players seemed very happy with it; one player was frustrated because he'd made a lot of bad dice rolls. The second time, nobody expressed any specific opinion, but they invited me back to their place to run a followup game, so I assume they were reasonably happy with it.

If you run this, please feel free to modify it, even (especially) on-the-fly, as the situation dictates.