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a question that covers all D&Ds and its sibling Pathfinder probably needs both tags
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SevenSidedDie
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Golems and other constructs have a long history in Dungeons & Dragons and its spinoffs, but, almost invariably, it's extremely difficult for PCs to create them, and they often have varying requirements that don't seem to follow any logical progression, such as the iron cobra in pathfinderPathfinder.

This is a construct that requires (according to the beastiaryPathfinder Bestiary) 1000g1000gp in materials for it'sits normal iron variant, despite iron only costing a few silver per pound, and several constructs in multiple editions costing gold even when you're constructing them yourself, far beyond living expenses or materials.

Is there a reason for this difficulty? Perhaps buried in the game's history or lore?

Golems and other constructs have a long history in Dungeons & Dragons and its spinoffs, but, almost invariably, it's extremely difficult for PCs to create them, and they often have varying requirements that don't seem to follow any logical progression, such as the iron cobra in pathfinder.

This is a construct that requires (according to the beastiary) 1000g in materials for it's normal iron variant, despite iron only costing a few silver per pound, and several constructs in multiple editions costing gold even when you're constructing them yourself, far beyond living expenses or materials.

Is there a reason for this difficulty? Perhaps buried in the game's history or lore?

Golems and other constructs have a long history in Dungeons & Dragons and its spinoffs, but, almost invariably, it's extremely difficult for PCs to create them, and they often have varying requirements that don't seem to follow any logical progression, such as the iron cobra in Pathfinder.

This is a construct that requires (according to the Pathfinder Bestiary) 1000gp in materials for its normal iron variant, despite iron only costing a few silver per pound, and several constructs in multiple editions costing gold even when you're constructing them yourself, far beyond living expenses or materials.

Is there a reason for this difficulty? Perhaps buried in the game's history or lore?

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Oblivious Sage
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Post Reopened by KRyan, Nemenia, Oblivious Sage, SevenSidedDie
that its lore or history is a guess at the answers and not rightly part of the question, so that doesn't go on the tags
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SevenSidedDie
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Golems and other constructs have a long history in Dungeons and& Dragons and its spinoffs, but, almost invariably, it's extremely difficult for PCs to create them, and they often have varying requirements that don't seem to follow any logical progression, such as the iron cobra in pathfinder.

This is a construct that requires (according to the beastiary) 1000g in materials for it's normal iron variant, despite iron only costing a few silver per pound, and several constructs in multiple editions costing gold even when you're constructing them yourself, far beyond living expenses or materials.

Is there a reason for this difficulty? Perhaps buried in the game's history or lore?

Golems and other constructs have a long history in Dungeons and Dragons and its spinoffs, but, almost invariably, it's extremely difficult for PCs to create them, and they often have varying requirements that don't seem to follow any logical progression, such as the iron cobra in pathfinder.

This is a construct that requires (according to the beastiary) 1000g in materials for it's normal iron variant, despite iron only costing a few silver per pound, and several constructs in multiple editions costing gold even when you're constructing them yourself, far beyond living expenses or materials.

Is there a reason for this difficulty buried in the game's lore?

Golems and other constructs have a long history in Dungeons & Dragons and its spinoffs, but, almost invariably, it's extremely difficult for PCs to create them, and they often have varying requirements that don't seem to follow any logical progression, such as the iron cobra in pathfinder.

This is a construct that requires (according to the beastiary) 1000g in materials for it's normal iron variant, despite iron only costing a few silver per pound, and several constructs in multiple editions costing gold even when you're constructing them yourself, far beyond living expenses or materials.

Is there a reason for this difficulty? Perhaps buried in the game's history or lore?

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Nemenia
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Cutting it down to just the question.
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Hey I Can Chan
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Nemenia
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edited title
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Nemenia
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Nemenia
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Post Closed as "Needs more focus" by KRyan, Wibbs, SevenSidedDie
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Nemenia
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Nemenia
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