We have been playing a Deathwatch campaign for a while. I am an Assault Marine with Agility 50, and I'm starting to think I've been underselling myself on movement this entire time.
So far I've been playing with my movement calculated as follows:
Ag Bonus = 5, +1 for power armour = 6. Per table 1-3 in Core Rulebook p. 27, movement is therefore 6/12/18/36.
I was just reading about the Wings of Sanorath in RoB and it says they "triple normal movement instead of doubling it". I went back to the Core Rulebook and apparently I can make "any number of short jumps" which double my Base Movement speed.
So my questions are:
- Does the jump pack indeed just double my movement for all purposes, or do I need to specifically use it for "small jumps" as the Core book says?
- Does this doubling occur before the +1 for power armour (i.e. 11/22/33/66) or after (i.e. 12/24/36/72)?
- Can I even have an Agility Bonus for movement calculation in excess of the limit 10 on table 1-3? Or is this just the extent of the table for practicality/demonstration purposes, and there is no upper limit on my movement?
- The alternate use of my jump pack is Flyer(12). Does that mean that in Flyer mode my movement is 12/24/36/72?
- I also took Wings of Angels, which lets me add 20m to "the movement rate of the jump pack". Presumably this is after doubling? So for example I would go from 12/24/36/72 to 32/44/56/92?