I'm currently looking for a good leather armour for a 4e rogue and was wondering which was best. Currently I am torn between these two but I am open for all others:
Bestial Armour +1 level 3
Power (Daily): Free Action. Use this power when you hit a target after a charge. Make a melee basic attack with a +2 power bonus against the same target.
Nightmare Ward Armour +1 level 3
Property: You gain resist 5 psychic. You gain a +2 item bonus to Saving throws against charm, fear, or psychic effects.
This game is one where we start at level 3 and were granted one level 3 magic item of our choosing. The rogue I'm playing is basically a buccaneer-type with a rapier. I've had a think, and I'm wondering if I shouldn't just get something else instead. I don't need a weapon, but maybe something like a set of bracers to improve my melee attack? Or something that will let me get more mileage out of a possible multiclass feat?