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Is the 5e Rogue Assassin's Assassinate feature affected by rolling a natural 20? My fellow players and DMs have different opinions.

The Rogue Assassin's Assassinate feature on page 97 of the PHB says:

You have advantage on attacks rolls against any creature that hasn't taken a turn in the combat yet. In addition, any hit you score against a creature that is surprised is a critical hit.

During that attack roll on the surprised creature, what if you roll a natural 20, which counts as a critical hit in 5e? Do these two instances of a critical hit stack? If so, would it be double the amount of dice rolled, would it be tripled, or even worse quadrupled?

Maybe you can help end the debate amongst my group.

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3 Answers 3

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If you hit, it is already considered a critical hit

This is the case regardless of whether you then roll a natural 20 or not.

When the Rogue is assassinating a surprised target, it will be a critical hit regardless of what the roll of the d20 is, providing of course you still beat the target's AC.

So no, the critical hits do not stack

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  • \$\begingroup\$ Is there anything in print that states critical hits do not stack? \$\endgroup\$
    – aaron9eee
    Commented Aug 4 at 20:21
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Jamie Brace's answer is already spot on, any hit is automatically a critical hit, and multiple instances of criticals don't stack.

But here's where it would actually matter:

Say you're up against a surprised enemy with 26 AC, and only have an attack bonus of +5. Due to the wording on Assassinate, you'd only score a critical hit on this creature only if you hit. With only a +5 bonus, you'd need a 21 on a d20 roll to hit- impossible... unless it's a critical hit.

One of the perks of rolling a 20 is (found in PHB 194):

Rolling 1 or 20
If the d20 roll for an attack is a 20, the attack hits regardless of any modifiers or the target's AC.

So, given the above situation, you'd only be able to assassinate on a roll of 20.


"ok, daze, that's a corner case, but it isn't really that cool."

Yes, by RAW it's pretty lame but you're the GM and it's your job to make things interesting.

Your specific situation has never come up in my games yet, but I do have an Assassin rogue, so it very well might. However, I do have this little houserule that covers something similar:

Whenever someone rolls two d20s, either Advantage or Disadvantage, and rolls two 20s, I add a little extra minor mechanical effect, depending on the situation, to make the roll more awesome.

These benefits aren't written down anywhere (I don't have a table to look up when this happens), I just decide what would be a cool effect. Here are some examples of the effects I've doled out, so you can get an idea of how minor it is and come up with some of your own:

  1. Shoving a Grell that was grappling an ally 10 feet (this was a critical despite disadvantage).
  2. Ending the grapple of a Rug of Smothering that was choking an ally.
  3. Dropping a Thug, just 5 HP short of dead, unconscious.

In your case, it would depend on the situation, if it were a humanoid with relatively low HP but not quite like the Thug above, I'd make him stunned until the end of his next turn. If it were a big nasty, I'd make it prone. Work it out and get creative!

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Crits do not stack, same as cover does not stack. You just use the most appropriate crit point (being the skill) and go with it. At least as far as the PHB goes.

Ultimately it is up to the GM, but you might want to consider using the more effective situation - i.e. surprise auto crit is more applicable than and lucky hit crit.

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    \$\begingroup\$ Note that the question is asking about D&D 5e. I'm not aware of such a thing as "crit point" in 5e. Please check that you're answering with material from the correct addition and, if so, could you further explain what you mean? \$\endgroup\$ Commented Apr 1, 2017 at 0:24
  • \$\begingroup\$ appropriate crit point being which one does the appropriate damage. A sneak attack uses surprise as your basis for the crit. A crit roll uses luck. One is skill where as the other is chance. So from a GM point of view, which is the point of contention. Does the crit because of surprise work more or does the crit due to luck. The PHB uses primarily the example of cover - you can be behind a tree which is behind a wall which is behind a person. You dont get three different cover values, you get which ever covers you best. Which one is most appropriate to the circumstance. \$\endgroup\$ Commented Apr 1, 2017 at 5:46

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