3
\$\begingroup\$

The rules on task resolution are stated below:

A character’s level of skill is either trained (reasonably skilled) or specialized (very skilled). If you are trained in a skill relating to a task, you ease the difficulty of that task by one step. If you are specialized, you ease the difficulty by two steps. A skill can never ease a task’s difficulty by more than two steps. Anything else that reduces difficulty (help from an ally, a particular piece of equipment, or some other advantage) is referred to as an asset. Assets can never ease a task’s difficulty by more than two steps. You can also ease the difficulty of a given task by applying Effort. (Effort is described in more detail in Chapter 8: Rules of the Game.) To sum up, three things can ease a task’s difficulty: skills, assets, and Effort.

Numenera Discovery. Pg. 15

Does this mean that there is no means through which to ease a task by more than 4 if one does not utilize Effort?

\$\endgroup\$
4
\$\begingroup\$

Per rules-as-written, this is correct.

Discovery discusses the three ways of easing a task on page 103:

Skills:

Skills can never ease a task by more than two steps — any more than two steps from being trained and specialized don’t count.

Assets:

Assets can never ease a task by more than two steps — any more than two steps from assets don’t count.

and Effort:

Effort can never ease a task by more than six steps — any more than six steps from applying Effort doesn’t count.

So, yes, four steps is the most you can reduce a task's level by, without applying Effort.

\$\endgroup\$
  • 1
    \$\begingroup\$ Curiously, there are 3 instances in Discovery where a task is eased by 3 steps (Stim cypher, Focuses Mind over Matter focus abilities) \$\endgroup\$ – Xan Mar 20 '19 at 12:10

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for?Browse other questions tagged or ask your own question.