I'm playing a modern horror campaign, basically "Exorcist cops vs Japanese Folklore creatures". The combats take place in the city, and this, I think, it causing my battles to be dull, like a Final Fantasy with battle grid. I'm using Savage Worlds, so minis and maps are important.
I don't have the resources to use colorful tiles nor the ability to create something very detailed, but using a grided whitboard and color oil pens I can make interesting fantasy battle rooms. Here, they usually stay in the same room, specially when facing a Wild Card, there's not much movement.
Battles, as expected on a city, take place inside abandoned buildings and the streets at night. Though there are fantasy elements, the city is not a fantasy city (they're playing in Tokyo, people's not supposed to know about those monsters), so the best I've done so far is conveniently placing gas tanks together while they were being chased by a supernatural slasher... and even that was boring...
Any tips for making them more interesting?