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ESCE
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Our GM has us roll new initiative every round. Just how broad of a change is this?

I am playing in a campaign based on Pathfinder 2nd edition rules. My GM decided to introduce the house rule of rolling initiative every round, basically altering one of the base concept of the game.

The result so far is that every round is very different from the others and in my opinion the dynamic range of possible outcomes greatly increases.

But just how broad of a change is this? What else can we expect this house rule to change about the game?

For reference:

  • The same skill is used to roll initiative each round.
  • End of turn effects will still end after the relevant creature's turn.
  • Unconscious creatures will roll to stabilize etc. at the end of a round.