I was reading on geek-related.com that there is a large debate on the effectiveness of using experience ("XP") as a means to level up for DnD Next.
Has anyone on here used an alternative to XP in their campaigns that they've participated in as a means to level up?
Was this new way to level brought about by the players or the GM?
And lastly, by having this new method to level up, did you see any change in behaviour from the players? (i.e. Problem solving to achieve their objectives through stealth, diplomacy, responses like that over killing whatever moves)
Any information you have on using an alternative to XP in actual play would be helpful.