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Fixed most spelling/grammar; formatted code
user17995
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Fx macros go above your action macro.

The Beam fx macro will shoot a beam from your character token toward a target token. For this macro do not change the effect type, only change the color.

/fx beam-acid @{selected|token_id} @{target|token_id} \\n &{template:foo}

The magic on a target other than your token.

/fx beam-acid @{target|token_id} @{target|token_id} \\n &{template:foo}

The Cast magic on self use when you desire for the Fx to come from your characters, token.

/fx beam-acid

​Special effects types, the first word after /fx, will affect the animation. In /fx BEAM-acid, BEAM is the type and can be changed to the following types for other effects: bomb, breath, bubbling, burn, burst, explosion, glow, missile, nova, splatter.

​Special effect Color will change the color of the desired effects. In /fx beam-ACID, ACID is the color and can be changed to the following types: bloom, charm, death, fire, frost, holy, magic, slime, smoke, water.

These are the only two words that need to be changed, otherwise copy and paste the desired effect above the action.