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onaash
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Making custom moves on the fly - Dungeon World

While playing DW for couple sessions (as a GM) I realized that some instances in the fiction are perfect for custom moves. However through research (and my own tinkering with moves) I found that it is not as easy, many times requires multiple iterations of the move, etc.

Is there a way of making this process streamlined to be useful during a session? I mean I like "defy danger" but some occasions just ask for being more special.

onaash
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